D
Divecko
Guest
Howdy, so i already have the button created, it's just the getting it to work thats the kicker. so I have a set of stats that are randomly generated, but i want the player to be able to reroll the stats if they are not happy with them. I figure i have use the repeat function or some variant
I've tried:
repeat(instance_activate_object(obj_text1)){
}
but that didnt work.
would repeat(instance_activate_all()) work better?
I've tried:
repeat(instance_activate_object(obj_text1)){
}
but that didnt work.
would repeat(instance_activate_all()) work better?