64 bit version requirement

Discussion in 'Game Design, Development And Publishing' started by RizbIT, Feb 1, 2019.

Tags:
  1. RizbIT

    RizbIT Member

    Joined:
    Jun 24, 2016
    Posts:
    397
    What is the situation in regards to submitting apps compiled with GMS 1.4x and GMS2 and this new requirement by Google

    That states that all apks submitted must have 64 bit code versions aswell?

    Does this mean that when you submit a new app update you have to upload a 32bit and a 64bit version.

    It does say that if your app does not target Android 9 Pie then the policy doesnt apply to it. So if you set the target and max sdk to below 9 then it deosnt matter?
     
  2. Mool

    Mool Member

    Joined:
    Nov 6, 2016
    Posts:
    110
    You need to have 64bit after 1.Aug 19. Thats pretty easy with gms2. Just add Arm64 and you are done
     
  3. chamaeleon

    chamaeleon Member

    Joined:
    Jun 21, 2016
    Posts:
    808
    It might not matter, if you're satisfied with only reaching devices that are not running Pie or later. Those that are more than likely won't see your app in the store. Per https://android-developers.googleblog.com/2019/01/get-your-apps-ready-for-64-bit.html it does not apply to APKs that are not distributed to devices running Pie. In other words, you'll probably experience a shrinking set of potential devices you distribute to in the store as older models disappear from use, regardless of what settings you use when you compile, if you do not have a 64-bit build available.
     
  4. RizbIT

    RizbIT Member

    Joined:
    Jun 24, 2016
    Posts:
    397
    Not just that what about the java libs references you enter in prefs, i take it you would have to have installed 64 bit versions of Java JDK aswell as doing what you said
     

Share This Page

  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice