Shawn,
You are town-aligned. You are the potion selling rider with a gun.
* Potion Seller - Each night, you may pour magic potion over one player's head. That player cannot be killed during the current night or the following day. You may not target yourself with this, and you may not target the same player twice in a row with this. Oddly enough, your magic potion doesn't work on cats, but surely that won't come up, right?
* Shooter - During the day, there is a player who can mark other players. If they do so, during the subsequent night you may choose to shoot the marked player.
* Rider - You begin the game with a Hoverboard. As long as you have the Hoverboard, you cannot be killed except by lynching. If someone steals your Hoverboard, your vote counts double against that player.
Please confirm in the topic when you have gotten this. Let me know if you have any questions.
Roy,
You are town-aligned. You are the aiming cat with a dragon kick.
* Take Aim! - You may publicly mark a target once the day. There is a player who is the Shooter. If you mark a target, the Shooter can shoot that target during the subsequent night. You know for certain that the Shooter is a town-aligned player.
* Super Mega Dragon Kick - You've watched so much anime that you know karate somehow. Every day, you may publicly kick someone. The following night, any night actions that player performs will fail.
* 7-times Killed Cat - You are a cat. As such, you are lynchproof. If you are ever lynched, you lose this role instead of dying.
* sjdbkshvam'aojwef0pqamcfqbe0fqepfnwoubwejqehv0waebae! - At the start of Night 1, this role will be passed on to Shawn Basnett. They will be told that you gave them a role, but they will not be told what this role does. This role does not do anything.
Please confirm in the topic when you have gotten this. Let me know if you have any questions.
amusudan,
You are town-aligned. You are the hoarding sandman soldier.
* Hoarder - You have a bunch of junk in your trunk. Aside from the Bomb, you may give the items away freely during the day or the night. If you give the items away and they come back to you, they give you a one-shot role. Each item can only grant the role once.
- Diamond - You get a one-shot cop if this item returns to you.
- Balloon - You get a one-shot rolecop if this item returns to you.
- Soulstone - You get a one-shot doctor if this item returns to you.
- WMD - You get a one-shot vigilante (usable only at night) if this item returns to you.
- Bomb - You don't want to pass this around; it's too dangerous. If someone steals this item, it will explode at the end of the current day or night, killing them. It will be publicly announced that they exploded as the result of a bomb.
* Mr. Sandman - Each night, you may put a player to sleep. That player cannot do anything on the current night. This ability fails when used on cats, for cats do not sleep.
* Soldier - If a player shoots you during the night, you will disarm them and the shot will fail. At the start of the next day, it will be reported that that player attempted to shoot you.
Please confirm in the topic when you have gotten this. Let me know if you have any questions.
Misu,
You are town-aligned. You are the graverobbing physicist who likes dictators.
* Graverobber - When a role is revealed after a player death, you may privately activate this ability and target a revealed role. You gain that revealed role. This ability can only be used once.
* Roulette Dictatorship - At night, you may declare Roulette Dictatorship by privately activating this role. A random player other than yourself will be chosen as the dictator, and they will not be told that they are the dictator. On the next day, other player votes will be tallied and listed like normal but will be ignored. If the dictator votes, the day will end immediately and the player they voted for will be lynched. You may only do this once, but if you do not activate this role before the game ends, you lose the game regardless of your win condition.
* Physicist - Like all physicists, you have a deep understanding of wormhole technology. If, on any night, multiple people are killed, you will use wormholes to travel back in time and figure out which one was the mafia's normal nightkill. If this happens, you will also be told which mafia member did the killing.
Please confirm in the topic when you have gotten this. Let me know if you have any questions.
rougebare,
You are town-aligned. You are the net-wielding card sharp named Steve.
* Card Sharp - Once per day, you may deal a card to a player other than yourself. That player will be given a one-shot ability. If you choose to deal the card face-up, the ability will be revealed publicly. If you choose to deal the card face-down, the ability will be privately messaged to that player and not even you will know what it is.
* Net - Once per day, when a player performs a day activation but before the activation is resolved, you may declare "NOW LOOK AT THIS NET THAT I JUST FOUND! WHEN I SAY GO, BE READY TO THROW!" The activation is canceled and the player permanently loses the role that they were trying to activate, if any.
* Steve - You used to work with a blue dog in a magical house. Now you go to college. However, your intuitive desire to search for clues has not gone away. Each night, you will automatically go clue-hunting. If the mafia successfully performs a nightkill, you will be told who was responsible for doing the killing. However, there is a 50% chance that you will come to an incorrect conclusion and be given the name of a random player instead.
Please confirm in the topic when you have gotten this. Let me know if you have any questions.
Cantavanda and Fel666,
You are the mafia. However, you do not have a standard nightkill and thus must use your roles to perform nightkills.
Cantavanda, you are the pyromaniacal erratic pickpocket.
* Pyromaniac - Each night, you must select a player and burn their house down. If you do not, then you will burn your own house down out of suppressed rage. A player whose house has been burnt down will die at the end of the next day unless they can find another player willing to let them live with them. Another player can invite the homeless player (as a day activation) into their house. These rules will be explained to the player when their house is burned.
* Pickpocket - Each night, you may pickpocket a player, stealing a random item that they have.
* Erratic - Your movements are very unpredictable. Investigations of you will always be redirected to a random target.
Fel666, you are the manipulative cat who raises misus.
* Manipulator - Each night, you may select a puppet player and a target player. Neither player can be yourself, and they must be distinct players. The puppet will be forced to kill the target that night and will not be informed that they have done so. The next morning, the target will be found dead with the puppet's fingerprints all over them. This action cannot be traced back to you.
* Cat - You must make a cat noise in every post you make on Day 1. If a player pets you (as a day activation), this curse is broken and you may speak freely.
* Misu Raiser - You raise Misus. Each night, you may give a Misu to a player. It will be publicly announced at the next day start that that player is feeling really lucky. On the subsequent night, that player will be told that they were attacked but managed to fend off the attacker (this is a fabrication, of course). On the following morning after that, a random player will have a knife in their back with the name of the "lucky" player on the hilt.
Please confirm in the topic when you have gotten this. Let me know if you have any questions.