U
UtterlyBrainDead
Guest
Ok so this is what I need to do:
1. Create a genuine sphere.
2. Import an image then wrap it around the sphere seamlessly.
3. Break the surface into tiles which each has its own height value that can be adjusted. Please see the image below where I can do this in 2d:
I'm offsetting where I extrude each tiles height too based on its location from the centre of the map to give some illusion of curvature. But it isn't good enough for what I want. I want to create a sphere and do it to the surface of that shape not the surface of a flat image.
Please can I ask if anyone knows how to do this?
I also need it so I can rotate the sphere and the tiles rotate around with it.
1. Create a genuine sphere.
2. Import an image then wrap it around the sphere seamlessly.
3. Break the surface into tiles which each has its own height value that can be adjusted. Please see the image below where I can do this in 2d:
I'm offsetting where I extrude each tiles height too based on its location from the centre of the map to give some illusion of curvature. But it isn't good enough for what I want. I want to create a sphere and do it to the surface of that shape not the surface of a flat image.
Please can I ask if anyone knows how to do this?
I also need it so I can rotate the sphere and the tiles rotate around with it.
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