Kaliam
Member
Hello, I'm just curious if anyone knows of a way to draw a frozen vertex buffer at a different location on screen? I've checked through the documentation for a way to do this and so far the only thing I could find is:
However, since i'm pretty sure a vertex buffer isn't a matrix I don't really know where to go from here or how to use this function. Of course it's possible to run a script to recreate the vertices at the desired location, rotation, and depth, I just figured that there is probably some built in function to do this somewhere that I can't find, or don't understand how to use.
Thanks!
Code:
matrix_transform_vertex(matrix, x,y,z,)
Thanks!