Tyg
Member
Im having a difficult time decing on the coordinate system and this is why
My modeling program iClone exports in ZUP and YUP i prefer ZUP
but that shows the GUI plane
If i go -Z it hides the GUi plane underneith great..but now i have to flip all my models (sigh)
If i go YUP or -Y the GUI plane shows up sideways
So i thought to move the terrain way down ZUP the Great the GUI is way up in the sky, but now i have to change all the model coordinate
I need GUIs for the HUD but why are they also drawn on the plane,
If i turn there visibility off the draw event doesnt trigger,
If i leave the sprite on the object it wont show on the GUI plane and i could use draw_sprite instead
But then i have no visual reference in the editor
Maybe thats best
Does anyone know how to hide them from the GUI Plane but still have them draw
or some trick to hide them inside a building or mountain...lol
I really want ZUP it works easily with IClone no model inversion
My second choice is -Z up
Any suggestions are appreciated
Just thinking maybe there a way to set the GUI depth under my terrain, will depth actually move the GUI plane?
Thinking if i could move the plane outside of the skybox
Awesome that did it, just unlocked the layer where i put all my GUIs and gave it a ridiculous depth and it moved the plane
dont know where they are hiding now, but i think its getting hot down there.... i'm so happy
My modeling program iClone exports in ZUP and YUP i prefer ZUP
but that shows the GUI plane
If i go -Z it hides the GUi plane underneith great..but now i have to flip all my models (sigh)
If i go YUP or -Y the GUI plane shows up sideways
So i thought to move the terrain way down ZUP the Great the GUI is way up in the sky, but now i have to change all the model coordinate
I need GUIs for the HUD but why are they also drawn on the plane,
If i turn there visibility off the draw event doesnt trigger,
If i leave the sprite on the object it wont show on the GUI plane and i could use draw_sprite instead
But then i have no visual reference in the editor
Maybe thats best
Does anyone know how to hide them from the GUI Plane but still have them draw
or some trick to hide them inside a building or mountain...lol
I really want ZUP it works easily with IClone no model inversion
My second choice is -Z up
Any suggestions are appreciated
Just thinking maybe there a way to set the GUI depth under my terrain, will depth actually move the GUI plane?
Thinking if i could move the plane outside of the skybox
Awesome that did it, just unlocked the layer where i put all my GUIs and gave it a ridiculous depth and it moved the plane
dont know where they are hiding now, but i think its getting hot down there.... i'm so happy
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