S
starblinky
Guest
The only posts I was able to find here about 2D HD graphics were saying to just use Unity. But that was in 2016 and how did Crashlands pull this off?
I haven't bought Crashlands but the youtube videos look like pretty decent non pixel-art graphics in 1080p 60FPS
This is what I'd like to achieve. And go higher resolution for porting to iOS.
When I import PNG graphics exported from Adobe Animate, they always have this horrible pixelated look. I tried importing exponentially higher resolution sprites and adjusting the camera.. This also doesn't fix the problem! I've also tried Interpolate colours between pixel on/off. Scaling the sprites also doesn't work.
Can anyone help at all? Point me to some information/tutorials, anything? I bought GameMaker 2 a week ago and now I feel really stupid.
I haven't bought Crashlands but the youtube videos look like pretty decent non pixel-art graphics in 1080p 60FPS
This is what I'd like to achieve. And go higher resolution for porting to iOS.
When I import PNG graphics exported from Adobe Animate, they always have this horrible pixelated look. I tried importing exponentially higher resolution sprites and adjusting the camera.. This also doesn't fix the problem! I've also tried Interpolate colours between pixel on/off. Scaling the sprites also doesn't work.
Can anyone help at all? Point me to some information/tutorials, anything? I bought GameMaker 2 a week ago and now I feel really stupid.
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