Hi there.
I got two questions, "how to do it type questions" xD i just cant figure out it.
First is:
That i need for a combat system. I got targeted enemy(like in dark souls) and what i need to do is to do kinda animate player to make a hit. But i not mean sprite animation. I need to slowly move back my player some distance backwards, like he gathering power to attack then move fast straight to target to hit him.
I was thinking about some ways to do it but all seems crappy.
2nd thing is to make character jump at rpg maker like tiled map. Jumping is piece of cake but what i want to do is to make that character to drop shadow (it will looks better and inform player where character will fall). Yeap and this is kinda problematic for me.
Player character is wearing many pieces of armor and those pieces are at player.x and y locations (with some added or subtracted amounts.)
I wanted to do an obj for the shadow and pin it to player x and y too, but how to force the shadow to dont jump with player?
I got two questions, "how to do it type questions" xD i just cant figure out it.
First is:
That i need for a combat system. I got targeted enemy(like in dark souls) and what i need to do is to do kinda animate player to make a hit. But i not mean sprite animation. I need to slowly move back my player some distance backwards, like he gathering power to attack then move fast straight to target to hit him.
I was thinking about some ways to do it but all seems crappy.
2nd thing is to make character jump at rpg maker like tiled map. Jumping is piece of cake but what i want to do is to make that character to drop shadow (it will looks better and inform player where character will fall). Yeap and this is kinda problematic for me.
Player character is wearing many pieces of armor and those pieces are at player.x and y locations (with some added or subtracted amounts.)
I wanted to do an obj for the shadow and pin it to player x and y too, but how to force the shadow to dont jump with player?