This topic is for the discussion of issues relating to the update of GameMaker Studio 2. However, this does not replace our normal bug reporting system and you should report all bugs as normal using https://accounts.yoyogames.com/contact-us
As ever, PLEASE check the Required SDKs FAQ before/during updating and ensure your antivirus/OS permissions are correct after you do the new install - User Permissions and Internet Access Required by GMS2 - before you submit any bug reports or post issues here.
You should post here if:
Release Notes
Runtime Release Notes
Current Release - IDE v23.1.1.393 Runtime v23.1.1.373 (Sept 27, 2021)
Fixes a serious issue if you're using 2.3.3-and-older IDES with some of our recently-updated Marketplace extensions which have released since 2.3.4 or you're making your own extensions and then passing these two people using the old IDEs. Opening the project in this version will now fix the extension itself so it's safe to use in the older IDEs again if you need to do this.
Beyond that, lots of fixes for the redefinable keys feature we introduced in the previous beta, and a fair number of other bug fixes also, so do see the notes above.
Beta 3 - IDE v23.1.1.388 Runtime v23.1.1.369 (Sept 23, 2021)
Quite a few IDE changes and a couple of new features in this one, plus several quite important runtime fixes also, so do check the release notes carefully. We welcome feedback on the redefine keys feature and the other smaller changes made in this release.
Also, if you do have a project with the "completely empty ID reference" error, please try it in this release, as GMS2 will now give you much more info (or should do) as to which asset(s) are affected and enable you to resolve the errors.
This one does have a few renderer fixes and performance boosts for all IDEs, so do let us know if you see improvements; however, it's the next beta which should really do a lot to fix issues with the Windows IDE specifically, so if you do still have issues with this one when using Windows, please do stay tuned for the next release.
Beta 2 - IDE v23.1.1.385 Runtime v23.1.1.362 (Sept 16, 2021)
This one has several fixes for renderer issues some users saw in 2.3.4 (some on startup, others when using the Image Editor) and also a likely fix for the Mac IDE giving a runtime download error when it tries to download Mono to repair a broken/missing install for you. If you had these issues in 2.3.4, please do try this Beta and confirm to us if all is well now.
This version also has the inspector enabled for sprites also, so again please do give that some time and let us know what you think.
Full notes are on the usual links above. (The runtime is not the same as the last one, but it doesn't contain much and it's almost all for console, so for this time I just made a vague mention that it has some console fixes.)
Initial Release - IDE v23.1.1.382 Runtime v23.1.1.359 (Sept 13, 2021)
A very early start to the 2.3.5 release process. See the links above for the notes.
Many intended features are not in place yet and please do just treat this as a little stability release just now - there are some important performance fixes in already (with more to come), so if you do have issues here, please do let us know asap.
As ever, PLEASE check the Required SDKs FAQ before/during updating and ensure your antivirus/OS permissions are correct after you do the new install - User Permissions and Internet Access Required by GMS2 - before you submit any bug reports or post issues here.
You should post here if:
- Something has changed between the previous version and this one, breaking your game (i.e.: code that worked previously now does not)
- Something reported as fixed in the release notes is not actually fixed
- You are having IDE or system issues related to something new in this update
- You are having issues with new features introduced in this version
- You are having issues updating to this version
- Everything works and you want to tell us we are great (seriously, let us know if it all works correctly for you)
- If the issue is with the IDE, then please give a screenshot if you can to help illustrate the problem
- If there are error windows, then a link to the "ui.log" file found via the "Open Log in ..." Help menu command inside GMS2
- If it is a code issue, then link to or attach a YYZ showing the most basic project possible which exhibits the behaviour
- If you receive any error dialogues, please screenshot them
- If it is a system issue (like compiling to a specific target) then please provide details of the PC being used as well as the software versions involved
Release Notes
Runtime Release Notes
Current Release - IDE v23.1.1.393 Runtime v23.1.1.373 (Sept 27, 2021)
Fixes a serious issue if you're using 2.3.3-and-older IDES with some of our recently-updated Marketplace extensions which have released since 2.3.4 or you're making your own extensions and then passing these two people using the old IDEs. Opening the project in this version will now fix the extension itself so it's safe to use in the older IDEs again if you need to do this.
Beyond that, lots of fixes for the redefinable keys feature we introduced in the previous beta, and a fair number of other bug fixes also, so do see the notes above.
Beta 3 - IDE v23.1.1.388 Runtime v23.1.1.369 (Sept 23, 2021)
Quite a few IDE changes and a couple of new features in this one, plus several quite important runtime fixes also, so do check the release notes carefully. We welcome feedback on the redefine keys feature and the other smaller changes made in this release.
Also, if you do have a project with the "completely empty ID reference" error, please try it in this release, as GMS2 will now give you much more info (or should do) as to which asset(s) are affected and enable you to resolve the errors.
This one does have a few renderer fixes and performance boosts for all IDEs, so do let us know if you see improvements; however, it's the next beta which should really do a lot to fix issues with the Windows IDE specifically, so if you do still have issues with this one when using Windows, please do stay tuned for the next release.
Beta 2 - IDE v23.1.1.385 Runtime v23.1.1.362 (Sept 16, 2021)
This one has several fixes for renderer issues some users saw in 2.3.4 (some on startup, others when using the Image Editor) and also a likely fix for the Mac IDE giving a runtime download error when it tries to download Mono to repair a broken/missing install for you. If you had these issues in 2.3.4, please do try this Beta and confirm to us if all is well now.
This version also has the inspector enabled for sprites also, so again please do give that some time and let us know what you think.
Full notes are on the usual links above. (The runtime is not the same as the last one, but it doesn't contain much and it's almost all for console, so for this time I just made a vague mention that it has some console fixes.)
Initial Release - IDE v23.1.1.382 Runtime v23.1.1.359 (Sept 13, 2021)
A very early start to the 2.3.5 release process. See the links above for the notes.
Many intended features are not in place yet and please do just treat this as a little stability release just now - there are some important performance fixes in already (with more to come), so if you do have issues here, please do let us know asap.
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