OFFICIAL 2.3.5 Beta Release

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Dan

GameMaker Staff
GameMaker Dev.
Thanks, all for another successful Beta period - that's 2.3.5 Stable out now.

We are aware there are some issues mentioned above or in tickets you submitted recently which did not make it in time, but rest assured we will carry on with all of them asap throughout 2.3.6...

Fixes since the last Beta are:
We found another way in which opening projects made in 2.3.4 which contain extensions which inject code into gradle/plists could wipe the injection code
The precise collisions performance one I mentioned a few posts up
GMS2 would go unstable in the last Beta if you tried to add an Image Index track to any sequence (or opened an existing sequence which had one of these tracks in it)
 
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