Using move_contact_solid() and place_meeting() with precise collisions is causing massive framedrops. I go from 1100 FPS to as low as 28 in some cases using simple collision functions in the step event.
Prior to 2.3.4.xxx, this issue was not present. I have submitted a bug report.
You can see in the profiler here. 100% identical projects/code. Runtime 2.3.3.xxx runs fine, whereas 2.3.4.xxx tanks.
Prior to 2.3.4.xxx, this issue was not present. I have submitted a bug report.
You can see in the profiler here. 100% identical projects/code. Runtime 2.3.3.xxx runs fine, whereas 2.3.4.xxx tanks.
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