Cpaz
Member
I seem to have a consistent issue where if the GMS2 IDE or my game is running on a 144hz monitor, it locks itself to a lower framerate. Moving it over to my 60hz monitor smooths the framerate back to normal.
I've tried searching this separately, and the consensus I read was it locks to 50 fps.
This does seem to match what I'm seeing, mind you.
Is anyone else experience thing this issue? Or is this fixable on my end?
I've tried searching this separately, and the consensus I read was it locks to 50 fps.
This does seem to match what I'm seeing, mind you.
Is anyone else experience thing this issue? Or is this fixable on my end?