HTML5 100 pacmen: a pacmen battle royale

Discussion in 'Made with GameMaker' started by Adrien Dittrick, Jan 4, 2019.

  1. Adrien Dittrick

    Adrien Dittrick Member

    Joined:
    Jun 29, 2016
    Posts:
    342
    100pacmen - header.png

    Play on gamejolt: https://gamejolt.com/games/100pacmen/388536
    Play on itch: https://adriendittrick.itch.io/100pacmen



    What is this?

    This game is a singleplayer pacman battle royale which I made in a few hours as a proof of concept. It features ruthless fights against other pacmen AIs. Will you be the last pacman standing?

    Features:

    - Randomly generated terrain
    - Custom map size and number of enemies
    - Mobile compatibility!

    Controls:

    - WASD/arrow keys: move
    - You may also click in the direction you want to go to move.
    - Escape (press the topright X on mobile): return to main menu.
     
  2. Amon

    Amon Member

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    Sep 13, 2016
    Posts:
    211
    Nice.
     
    Adrien Dittrick likes this.
  3. Khad

    Khad Member

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    Dec 6, 2018
    Posts:
    8
    Well done !!
     
    Adrien Dittrick likes this.
  4. Adrien Dittrick

    Adrien Dittrick Member

    Joined:
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    Posts:
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    Should I add in more features? (please don't say multiplayer, I won't add multiplayer)
     
    chirpy likes this.
  5. Bukmand

    Bukmand Member

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    Jun 20, 2016
    Posts:
    89
    this game would be cool if you added online multiplayer
     
    SnotWaffle Studios likes this.
  6. Toque

    Toque Member

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    836
    Nice action.
     
  7. Kyon

    Kyon Member

    Joined:
    Jun 27, 2016
    Posts:
    449
    This was more fun than I imagined.
    If you could make this multiplayer and a bit more polished this could be quite a hit.

    Anyway, couldn't win because of this little guy:
    [​IMG]
     
    SnotWaffle Studios likes this.
  8. Adrien Dittrick

    Adrien Dittrick Member

    Joined:
    Jun 29, 2016
    Posts:
    342
    no
     
  9. Adrien Dittrick

    Adrien Dittrick Member

    Joined:
    Jun 29, 2016
    Posts:
    342
    Ah yes, it happens. The map generating algorithm does this sometimes.
    I might make it run some checks to fix it.
    I don't plan on adding multiplayer, because it would require completely rewriting the game to make it compatible.
     
    Last edited: Jan 7, 2019

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