• Hey Guest! Ever feel like entering a Game Jam, but the time limit is always too much pressure? We get it... You lead a hectic life and dedicating 3 whole days to make a game just doesn't work for you! So, why not enter the GMC SLOW JAM? Take your time! Kick back and make your game over 4 months! Interested? Then just click here!

yyc

  1. G

    Discussion Mobile developers should be able to compile to YYC for testing

    YYC and the VM have different behaviors. This is a problem. YYG's position on this problem has fluctuated. I think originally they acknowledged the different behaviors, then for a period they denied that there was any difference, and now recently they've gone back to acknowledging the...
  2. Kaliam

    Discussion YYC Compile Error, happens on all projects.

    I keep getting this error on all of my projects when I try to use YYC. I have visual studio 2017 community and am linking to the proper batch file. ----------------------------------------------------------------------------- System.IO.FileNotFoundException: Unable to find the specified file...
  3. flykidsblue1

    Discussion Android Compiling Problem(Gamemaker Studio 2 Version 2.2.1)

    Hey everyone! After the new update I can no longer compile for YYC in android. I have been trying to find the root of the issue with no avail. It seems that there is a swap of directories because I am having the "droid" directory pointing to "Y:\\" rather than c. I'll be leavng the compiling...
  4. Andrey

    Android Uploading and loading audio groups can cause to freeze app on Android.

    I've noticed that uploading and loading audio groups can cause the app to completely freeze on Android (Crash are also on Windows.). The crash occurs exactly on the function audio_group_load. The error is not always 100% reproducible. But it occurs with a frequency of about 1/5 cases. Does...
  5. Pfap

    Discussion ios YYC issue

    I was just on the Yoyo games website about to submit an issue, when I noticed my issue on a list of known problems below the send button. I will probably update and try with YYC after I launch the game. Anyways, I'm making this posting because I am curious how much improvement would I see...
  6. R

    Android YYC compile - make: *** 'object' Error -1

    when i try to build my android application as YYC in to an APK i get this error, -edit: when compiling as VM on android it works fine, and works fine as VM on windows. cant test YYC on windows as i dont have visual studio. Anyone got any idea what is going on? as i have looked and looked for...
  7. P

    Windows "Why are we reallocing a block that we didn't alloc?!"

    "Why are we reallocing a block that we didn't alloc?! Y:\etc\etc.exe exited with non-zero status (-2147483645)" I crash out with this error in the console during a loading data from an ini process. It occurs only when I use YYC, but not VM - can anyone shed any light on this?
  8. BMatjasic

    Windows [SOLVED]GMS 2 YYC - malloc.h file not found

    Hello, I've been having a lot of struggles with recent error, which I get outputed when trying to compile with YYC compiler. I wasn't using yyc so just for a single client testing and now when I got back, I get this strange error… I have visual studio 2017 and 2015 installed, by the...
  9. H

    Question - IDE Android Compile error: exited with non-zero status (2)

    Hello! :) Recently bought game maker studio 2 mobile and have converted one of my mobile games from 1.4 to gms2. Now when compiling yyc for android i get the message: Error : Android MIPS ToolChain directory "" does not exist. I get this message both from compiling on my mac and om my pc. I...
  10. C

    Linux [Solved] GMS 1.4.x Compiling to Ubuntu Failed - bits/c++config.h not found on Ubuntu 18.04.1

    I followed the guide for setting up Ubuntu here: https://www.yoyogames.com/blog/107/how-to-compile-to-linux-ubuntu I also did the steps for setting up Ubuntu 16.04 for GMS 2.x (I'm using 1.4.x). My desktop system however is running the slightly newer Ubuntu 18.04. When I installed the software...
  11. N

    Legacy GM Where's damn official documentation about compiling?

    I bought a while back all needed 1.4 modules (mac, ubuntu, ios, android, html5) for making games but only manned up to actually develop programming skills and deliver something usable just recently and I've planned to build up money for upgrade with some assets I've developed (that seems going...
  12. N

    Legacy GM Compiling to Ubuntu Errors

    Running test compiles and runs the game, although PixelPope palette swap morphs character and button remapping acts weird as Joysitick 1 is continuously pressing pov left, although I have xbox 360 controller plugged in and passed to virtualbox. But creating an application without YYC I get...
  13. Turbulence421

    Windows Windows System Requirements for YYC Compiled Games?

    Hello, I'm working on a project with GMS:2 and I'm wondering what the system requirements for my game will be for the end user after I compile it with YYC for Windows. I know that I can easily check the size of the game file. I presume that the debugger accurately displays the amount of memory...
  14. B

    Cannot compile my game using Android YYC!

    The console shows like this. It seems like the compiler does nothing and skip to the last step. Someone help me please. :(
  15. P

    Discussion Can't export using YYC

    Hi, I'm using GMS2 2.1.4.288 on Mac OS 10.13.4 I can export my game to Android using VM with no problem, but when I export using the YYC, I run into a problem. I get a "Mono quit unexpectedly" error, and this error message in my GM output window: ---------- Got a SIGSEGV while executing...
  16. Pixelated_Pope

    Windows YYC Crash on brand new, empty project

    I recently noticed that projects can no longer compile using YYC in GMS2. Even brand new, empty projects have issues. I get this error during the "Writing Chunk.. AUDO" I've rolled back to older versions of GMS2 when I know it used to compile fine, and that didn't help either. I don't...
  17. D

    Linux Linux (Ubuntu) YYC + Steam not working

    Hello! I'm using the latest GMS 2 version. It seems that exporting for Linux (YYC) + Steam is not working. One of our players told us that achievements were not working and, after making some tests, nothing related to communication with Steam is working (achievements, Steam cloud, etc...). Is...
  18. R

    Windows YYC won't run, build for architecture - x86 won't build?

    I recently just got yyc but my yyc won't run, I press f5 and I get this on my output log thing: the output shows a file folder location, I checked that and found that i don't have the folder Win32 which is shown in the output. I have absolutely no idea what to do. the project I'm trying to run...
  19. C

    Android [1.4.1773] Android YCC won't compile, no error message

    Hello everyone! So, I'm having this problem with a fresh installation of GMS 1.4.1773. I was developing a game on 1.4.1772 on my PC, and installed 1.4.1773 on my notebook, but for some reason, I can't compile for Android using YYC on it. It simply says the compile failed and to check the...
  20. hippyman

    Question - IDE Debugging YYC?

    So I'm currently working on a project that is rather CPU intensive and I've been using YYC for it. The problem is that the debugger only works for the VM...... why? If I need to debug, I have to run it through VM which is SLOOOOW for this project (fantasy computer like Pico-8). I'd really like...
Top