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xbox

  1. Q

    Xbox Controller Help

    Hey Ive been working on a platformer game for a while, and I wanted to change the controls so I can also use an Xbox Controller. My controls were all made with drag n drop so Ive been having trouble with getting this to work. Is it possible that I can make an event for a button on the controller...
  2. PlayerOne

    GameMaker Testing a script for controllers (request)

    I have been creating a script that detects certain controller brands (Xbox, Playstation, etc) that would change the in-game button prompts when detected. The problem is I have only one controller that works and I was hoping some here would test to see if their controller(s) would check to see if...
  3. J

    UWP Steam Vs UWP

    Hi, I released my game on Steam a few weeks ago and the sales are... Slow. I'm looking for other avenues of income and platforms and I see YoYo is giving discounts for those of us who has the old UWP licence and if we upgrade them we get to publish on Xbox One Creators Program as well as Windows...
  4. B

    UWP Setting up Xbox Live creator program?

    Loving the new 2.1 update to GMS but couldn't help but notice there is an Xbox Live section under the UWP settings, is anyone aware of how to set this up and where to download an SDK, or are we going to have to build our own UWP DLL's to actually interface with the Xbox Live API?
  5. M

    Legacy GM [Solved] Any Way to Replace Gamepad Descriptions?

    Hello, all! I've read through the GM:S manual and I can't seem to find what I'm looking for; or if it's even possible. In the game I'm working on, when I plug in my controller, it gives me its description, "Xbox 360 Controller (XInput STANDARD GAMEPAD)", which is great! It works how it's...
  6. Pfap

    UWP Xbox mouse shutoff

    I have my game running on xbox, but even with the "display mouse" option unchecked in the uwp options in gamemaker studio 2 the mouse is still visible. I think it may be a gamemaker bug or possibly something with visual studio. Has anybody dealt with this before?
  7. V

    Graphics Xbox controller UI

    I started making some really, really basic sprites as UI elements for xbox controllers. I started it with an xbone controller buttons design, and it's not done yet, but I'll keep you guys updated. I'm also going to include a random project to show how it looks Download Xbone design - WIP |...
  8. D

    Legacy GM Help Replacing Mouse Movement with Xbox Right Stick

    Hey, I want to add Xbox One controller support, but I can't find anything on how to get the right thumbstick movement to replace the mouse x and y movement. My game is a shooter and right now I have a reticle showing where the mouse is pointing. I want to replace the mouse with the controller...
  9. F

    Orbit Position

    so I need a way to make a object orbit around the player based of the direction of the xbox analog stick I did it with the draw event like this dir is based of the player object which is attacted to the code for a 360 degree analog stick/ the reticle length is the distance for the player...
  10. F

    UWP XBOX One UWP

    Has anybody tried to deploy a game to Xbox One via UWP? As far as I know it's officialy not supported. But I wonder why... I thought that UWP is universal... as the name says :) Experiences?
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