• Hey Guest! Ever feel like entering a Game Jam, but the time limit is always too much pressure? We get it... You lead a hectic life and dedicating 3 whole days to make a game just doesn't work for you! So, why not enter the GMC SLOW JAM? Take your time! Kick back and make your game over 4 months! Interested? Then just click here!

x86

  1. KyleRansford

    Steam How to Transition from 32-bit Game to 64-bit?

    I have a released game on Steam, that has been using the 32-bit runtime since it was released, and the version people have been using. Since GameMaker is going to 64-bit only, what would be the best way to let current players know that future releases will be 64-bit only? I don't want to just...
  2. L

    UWP Can UWP export run on Win 10 ARM on Raspberry Pi ?

    Since Win 1o ARM Rpi offers native support on ARM32 and ARM64 and emulation for x86, goes UMP export run properly on RPi ? Just asking before I spend money on UWP export. Any help is appreciated. Thanks in advance.
  3. P

    Android Android architecture tab question SOLVED

    Hi, I can't figure out how to get the other options in the android/architecture options tab. I only have these 4 and for a short time I had other options, too, like arm64. I was playing around with the ndk's, but I can't reproduce. What can I do to add the other ones?
  4. RyanC

    Android Cannot push game to Android Emulator - NO MATCHING ABIS

    Hi all, I'm trying to test my game on the x86 Android emulator and have done the following: Enabled VT-x in bios for virtualization. Installed the hardware accelerated execution manager HAXM Checked x86 in global game settings. Created a Atom x86 virtual device. The AVD manager has...
Top