• Hey Guest! Ever feel like entering a Game Jam, but the time limit is always too much pressure? We get it... You lead a hectic life and dedicating 3 whole days to make a game just doesn't work for you! So, why not enter the GMC SLOW JAM? Take your time! Kick back and make your game over 4 months! Interested? Then just click here!

windows

  1. M

    Submitting a build to Steam

    I'm looking at selling my 1st game on Steam soon. For Windows only. When I create an executable, do I Package as Installer? Is this sufficient for submitting a build to SteamWorks? Thanks in advance
  2. Drewworks

    Validating sprites have not been modified (anti-cheat)

    My game uses sprites for collision, so I want to prevent players from tampering with the sprites that make up each level. Since my game has an online mode, I do not want players to be able to modify their sprites locally to gain an upper hand against other players. I have implemented a simple...
  3. Animelici804

    GameMaker I have a permanent Desktop license but apparently only GX.Games and Test compilers are shown.

    I had a permanent Desktop license for a long time now, but apparently it's gone all of a sudden. No one in the Game Maker team e-mailed me about the issue and thus I'd like to know why I'm experiencing this. Until now, I could run my games on Windows, MacOS and Ubuntu, but now it's all changed...
  4. hyperprismgames

    GameMaker A way to change the Windows Resolution in Game Maker? Useful especially for vector art games and 3D games.

    I know there are ways to change like camera_size, and the size of gui-layer and like the size of the application surface, but there doesn't seem to be a way to ACTUALLY change the windows resolution in GM. Now I could be wrong, it wouldn't be the first time, and it probably wont be the last but...
  5. AIO1

    C++ extension with ds maps, ds lists, buffers... got it working for Linux and Windows! Now need help for Android :(

    Hello! Good news! I've been struggling for a while to implement the capability to create, modify or delete ds_maps, buffers, structs... from a C++ extesnion directly and I made it work for Linux and Windows (probably MacOS too, but I don't currently have a MacOS). I learned to do all this...
  6. nandi

    GameMaker Cursor ghosting outside screen

    Good morning. There are some issues I would like help with. Issue 1: My game always maintains its aspect ratio (16:9) because that box is checked in game options. But, if the game is in windowed mode and I resize the display manually (dragging the window border with the cursor) I get an ugly...
  7. chamaeleon

    GMRuntimeLock (prevent more than one running instance on Windows)

    GM Version: Studio 2+ Target Platform: Windows Download: https://chamaeleon.itch.io/gmruntimelock Links: n/a Sparked by another thread here, I have just published a tiny extension on itch.io called GMRuntimeLock which can prevent more than one running instance of a game. It is pretty trivial to...
  8. Rafael Augusto

    Windows Game Maker play standard windows sound when shooting with mouse click

    Sometimes the game maker plays a standard windows sound when shooting with the mouse click! I'm not very knowledgeable about Windows. Could it be a bug in the game maker version? Could it be a software activity, hardware conflict, malware, virus? Any guesses? It is the latest version of the game...
  9. Megafat996

    GameMaker Can't get sync audio group to work.

    I've made a track for a game I'm working on and wanted to play sections of the tracks. I made every instrument its own .ogg file and placed them all in the default audio group. I played a track by itself like this in the create event:audio_play_sound(snd_lingering_pad,1,true); and it worked. I...
  10. okasion

    Linux Touhou Border Enforcer - Built on Linux to run on Windows

    Hello there, This is one of my first posts here and I wanted to share a game that I began making on Windows 10, like 4 years, stopped, and just this year noticed that Game Maker had a beta to run on Linux (Debian); I was really impressed with the speed of the GUI and that didn't use GTK/QT, and...
  11. B

    UWP UWP Desktop Certification Issue: Builds work on own devices, but not on MS testers' devices

    After successfully building a UWP Desktop version of my title, I have submitted my build to the Microsoft Store for review. However, no matter what I do, I am constantly greeted with the following test results: I followed all of the HelpDesk instructions for UWP Export. In addition, I tried...
  12. J.Barrero

    Update Visual Studio 2022.

    Automatic translation (sorry for errors) ----------------------------------------------- Hi Gamemakers, I have had problems updating Visual Studio 2022, with the references, from the 'vcvars32.bat' file, On Windows platform, using YYC (YOYO COMPILER) mode. In Virtual Machine it works without...
  13. Drewworks

    GameMaker (Xbox) Can I get some GDK clarification?

    From my understanding, since UWP support is ending, GDK will be replacing UWP (which will just use the Windows export module with the GDKExtension). But beyond that, I'm a bit confused. GDK is also set to replace XDK (Xbox development kit), so will we also be using the Windows export module for...
  14. S

    Windows Art App Appreciation

    Art Application, Appreciation. Alpha, Pre-Beta by indiana grd (itch.io) Art App Appreciation: A research utility, on Abnormal Psychology. Controls: mouse and keyboard, pressing spacebar resets application, and s to save. Data: each point is initialized as 3, evenly. We then push the data...
  15. Rafael Augusto

    GameMaker Steam Game Maker - Show Leaderboards to players

    How to show leaderboards on steam to players. I was only able to upload it within the steamworks system. For windows desktop version.
  16. E

    Free Sorceress on Itch.Io!

    It's here, after two years in the making! Sorceress is a retro arcade top-down shooter, you control a wizard fighting her way through ten levels of dungeons full of monsters and treasure! Available free for Mac and PC. This is sort of a Beta version I'd say, it's feature complete but I want to...
  17. KyleRansford

    Steam How to Transition from 32-bit Game to 64-bit?

    I have a released game on Steam, that has been using the 32-bit runtime since it was released, and the version people have been using. Since GameMaker is going to 64-bit only, what would be the best way to let current players know that future releases will be 64-bit only? I don't want to just...
  18. YuyoBarragan

    Linux Game Maker Studio on Linux

    Hello everyone, I bought the program on Steam but I didn't notice if it is possible to use it on Linux (I have POP OS) it is possible to run it and even more so, once the project is finished, export it so that another machine with another OS like Windows can do it. can run? I'm sorry I'm very...
  19. Aero88

    Legacy GM [RESOLVED] Using STEAMS Remote Play Feature on GMS 1.4.1804

    Hi everyone. I am a returning friend of GMC. I used to help and be helped on these forms a lot back in the late 2000s. I finally released a game made with GMS 1.4 and was told about remote play with steam. The game is multiplayer with game pad support for both players. The game is packaged...
  20. Gaius

    Released Arcturon 0 - GMS2

    https://master-grey.itch.io/arcturon-0?secret=fB2YipS6a7QHOcNCLM3uJWbwsdc So... This is the first game I've released in sometime, in gamemaker studio 2 no less. I wanted to make a smaller, simpler, game to avoid the mistakes of my passion project, of it becoming too big and complex as a...
Top