This was my first game in GameMaker that I made to 2 years ago
Title: Diver Bird - Flap Those Wings
Platforms: iOS, Android, Windows Phone
Dive through all the big scary red birds to get to candies and gems. Remember: You move faster while diving than flying upwards.
I'm Dennis and I have some little educative applications for the Netherlands. My applicaties have banner adverstising on Android en Apple. Last week I released my applications on UWP (Windows 10 mobile). I want to create some Banners on this devices. But I cant find any tutorial...
Aside from the 1.x GameMaker: Player needing to ultimately die in the near future, (and the YYG staff seeming to avoid my thread about that)
There is the fact they used to have on this page: http://www.yoyogames.com/get
The out-and-out statement that 1.x users will have access to the full UWP...
Is there a way I can export my game to Windows Phone 10 (ARM)?
I dont own the Windows Phone 8 module and I have to luck creating a Windows 8 app.
I thought the Universal Windows App worked on Windows 10, Windows Phone 10 and Xbox One.
I have a very odd question.
Is it possible to make platform specific code?
I am learning GMS and am making a little app but i would want to build for Windows 10, Windows UP, Windows 10 Phone, Android, Linux (i dont own a Mac)
And I would want text to be platform specific f.e.
2 Short questions about managing the game window:
1 : How do I lock the screen rotation to portrait?
2 : How do I get the screen's resolution and dimensions to adjust views accordingly?
Thanks for any help.
I am interested in getting the UWP module so I can start compiling games to my Windows 10 phone. I was wondering if anyone else was able to do this and how smooth the process is. I know that the UWP module is out, but I can't find information on how easy it is to get it to compile to the...