1. WanSou

    GMS 2.3+ How to keep a window always on top ?

    Heyo, im trying to make an "indicator" for games And to do that, i need to make the game instance to stay on top of other windows The same exact thing that is used for example in task manager, when u go to the task manager > settings (top left corner) > always on top it just stays on top, even...
  2. N

    Windows I cant load my project after I upgrade to version

    I cant load my project after I upgrade GMS (window version) to version Loading bar was stop loading.
  3. SonOfWinter

    Question - IDE Zoomed gameMaker window

    Hello, i have a problem with game maker studio 2 interface. I have 2 types of screen : - 15,5" (2880*1800) - 24" (1920*1080) On the first one, game maker interface is ok but on the second is zoomed ... On 15,5" on 24" Another example with settings window : The top and the bottom of...
  4. ZacKow264

    SOLVED Opening windows in code?

    Simple question, is there a way to open new windows in code? Like a second window for the game? What are the limitations of this, if it's possible? Does anyone know? This would be in the actual game itself. So I want to basically open another window automatically while the game is running. Is...
  5. zendraw

    GMS 2 Pause game when window out of focus

    my game still runs when window is not on focus, how do i make it so it is paused? like how when you drag the window the game freezes. id like it to freeze when we are out of the window.
  6. paulog

    Legacy GM How to make draggable window

    Hello! I'm making a game in GM1.4 and I want to make a draggable window but I'm facing some issues. The draggable part I have figured out, but there are two problems: 1 - The game uses a view smaller than the room, and the player can drag the view across the room. I want the window to stay in...
  7. William Garrison

    window_center Not Workings (macOS)

    As the title says. Im sure this is simple but I created an object and in the step (I tried in create as well) I placed the window_center(); function. Nothing happens. When the game loads it always anchors to the right side of my screen no matter what. I looked on help first of course, and copy...
  8. Lightning Gravity

    Windows Single RPG Making List Just To Sell To Make A Lot More Money - [WIP]

    Hi I am Alan Chan and I am the owner of the Lightning Gravity gaming company. I am uncertainly kind of behind my own working schedule base on because the COVID-19 was lasting way too long very boring at my own house to keep on focusing into my own working field. So far I am creating my own 2nd...
  9. Zenru45

    Windows Roguebreak, Breakout game with Rogue-lite elements

    Google drive link: Hello everyone! Inspired by the Yahtzee Chrowshaw 12 games in 12 months challenge, I've recently begun my own challenge of one year of weekly projects (games, writing, etc). This game Roguebreak is a product...
  10. Carcophan

    HTML5 compile issues/errors - not existing in Windows

    Hello everyone. I have been pulling my hair out for two weeks, over an error that exists in HTML5 but not in Windows. There is a grid/region out of bounds error that I get when I compile for HTML5, but GMS lets the game compile just fine in Windows. I've been told GMS should/will one day...
  11. X

    Question - IDE How to make the size of windows in GMS2 room editor constant ?

    Hello ! I am new to Game Maker. I'm using GMS2 , and one of the problems I realized is that, by zooming the room editor out, all of the windows get smaller too. This causes a big quality loss and makes a lot of text unreadable. I posted two images : Normal zoom ( Normal.png ) and zoomed out (...
  12. Samuel Venable

    [SOLVED] [Linux/X11 extension] would this ever cause an infinitie loop?

    Code is pulled from another thread of mine: /****************************************************************************** MIT License Copyright © 2019 Samuel Venable Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated...
  13. S

    How to set fullscreeen window with border?

    I want to set the window of my game in fullscreen mode with code but not borderless like on a picture
  14. Edwin

    Legacy GM How to pause all audio sounds if game freezes?

    Hello, GameMakers. If you hold the window of the game, it will freeze, but somewhy the sound won't. There is an extension that creates its own window instead of default but it's not an option. Is there any extension or other way to pause the sounds if the game freeze? That would be very...
  15. D

    Windows Packages can not be build for the selected platform

    I have just installed Game Maker Studio 2 yesterday. I have just created a small game. This happen right after I click Create Executable button Then I checked for solutions on the internet. I have already installed Visual Studio 2015 according to this video: I have choosen Target YYC I...
  16. Ronchon

    Legacy GM Network connection drops when window is minimized

    Hi, I'm having an issue where if the game is minimized, connection become much more unstable for some players, often ending up into an actual disconnection and acting as if some networking events simply stopped being executed ( from logs, an event happening in the step even of an object will...
  17. K

    GMS 2 Odd problem with window_mouse_set and fullscreen mode

    Hi. I am experiencing an odd problem when I try to set the mouse to follow an objects positions when I have fullscreen on. It kinda follows the object, but does a poor job. The weird thing is that when I alt-tab out to different window, and then alt-tab back into game (it is still in...
  18. Suzaku

    GMS 2 how to use gamemaker on two monitors?

    Im working with 2 monitors, so I have gamemaker window on my bigger monitor while I have my chrome browser and other tool on the other monitor, but then I was thinking how nice it would be if I could have gamemaker window at both monitors at the same time so I could do stuff like working on 2...
  19. P

    GMS 2 Which window "style" would be best for this sort of game?

    This is less of a programming question and more of a design question, although it's still something pretty deeply entrenched in the code: the game window. I've been designing the camera system for my game, but to do that, I need to figure out exactly how I want to work the windows in my game...
  20. M

    Legacy GM Inconsistent sprite_get_texture() behaviour cross PC and Android

    So basically I am bad with shaders, so I can't really explain it well, but here is my issue: using vertex_submit() to draw a sprite created from a surface bahaves different on Windows and on Android. On Windows the wrong size is used (e.g. sprite is 200x300, but is displayed with transparent...