1. O

    HTML5 Web Sockets Not Connecting in GM2.3

    Has something changed with web sockets in GM2.3? The following code works fine in GM2.2 when I connect to a Node.js server running wss on port 9999: socketID = network_create_socket(network_socket_ws); if (socketID >= 0) { if (global.wss == true) {...
  2. W

    HTML5 Websocket Glitch? network_connect returns 0 with no server

    SOLVED Using the following code... client = network_create_socket(network_socket_ws); server = network_connect(client, "", 64198 ); So basically... network_connect is suppose to return less than zero is no server is running. However, it returns 0 no matter WHAT. Even if there's no...