1. Pfap

    SOLVED Minimum needed for a successful websocket connection?

    I am trying to get confirmation that I can connect to a Node server, from an HTML5 instance of GameMaker running in the browser. Here is my Node.js code: const WebSocket = require('ws'); const wss = new WebSocket.Server({ port: 8080 }); wss.on('connection', function connection(ws) {...
  2. Storyteller

    Discussion GMS2 as a website editor?

    Im looking at using GMS2 to basically build, display and run a website or two. While this is certainly possible, consider older 'flash' based websites where the HTML just loaded a swf and everything was done internally to that, I'd like to discuss, get pointers and address pitfalls to this...
  3. Manuel Di Iorio

    Windows Multiplayer HTML5 and desktop game with WebSockets ?

    I would like to create a multiplayer game using websockets on the server, to easily implement it on HTML5. My question is if there is already an extension of a websocket library even for desktop applications ?