1. V

    Warp to a location within same room

    I see a lot of tutorials about warping to other rooms, but what if you want to warp to a different spot in the same room? How would you go about that? The simple code I'm familiar with is: if room=room1{ room_goto(room1) x=1315 y=107 } As you can see, I am trying to warp to...
  2. S

    Drag And Drop SOLVED: oPlayer interacts with object that doesn't exist

    Hi, I have my dialogues all working fine, but in one room i run into error which says that my oPlayer interacts with ObjWarp (Which I use to go from one room to another) and in this room for some reason when clicking on interact key it says this: Variable objWarp.<unknown variable>(100013...
  3. PlayerOne

    GMS 2 Door warp using instance_nearest() [SOLVED]

    Trying to add the ability to "travel" within the room. I have 2 doors - DoorA and DoorB - and that when the player presses E the player will warp to DoorA from DoorB and vise versa. Problem is DoorA isn't working properly despite the fact it uses the exact code as in DoorB. However DoorB works...
  4. P

    GMS 2 Help with Persistent room

    So i'm having a HUGE little problem. Seems that when I check my room as persistent it "COPIES" some instances of the previous room into the new one. For example: I put some solid blocks in persistent room0. I warp into persisent room1 and that solid blocks seems to have been copied in the exact...
  5. kaerpaenen

    [SOLVED]Door warp help!

    So basically I have on huge room which contains outside, and dungeons, houses and caves. I want to be able to warp between doors correctly. At the moment I have it set like so: obj_door, which I then click on specific points on room editor. Then I assign two variables to them in creation code...
  6. Y

    [SOLVED] Teleportation System With Physics Rooms And Objects.

    Hi, I am trying to create a system in which I can teleport to different maps(and parts of those maps) with just one object. I have tried to make my own using the following code: When the Warp event collides with player - room_goto(target_Room); obj_Hero.phy_position_x = target_x...
  7. Z

    Warp next room at precise coordonate

    Hi everyone, am new to GameMaker. I was wondering how to set up a system of warp for moving to another room, something like in SuperMetroid (and yes I want to keep all power-up, life ...). Is there any class like "interface" in GameMaker ? Thanks for your help guys !
  8. B

    Legacy GM Warp Doesn't work correctly

    Hi. In past, I used the same metod to move the player in other rooms... ...now, with this new project it doesn't work. The creation codes wrotein each obj_door, enter probably in conflict each other: Here's the codes: obj_interactives_door_parent: Information about object...
  9. icuurd12b42

    Asset - Project TMC World Wrap Startup Project With Defender Loop Demo

    TMC World Wrap Startup Project With Defender Loop Demo Outputs: All Type: Template/Starter Project Included: Scripts, Example Sprites, Example Objects and Demo Room Demo: https://onedrive.liv...45D1EA9168D!749 Marketplace: https://marketplace....rap-startup-kit Player...