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virtual keyboard

  1. MartinDan98

    SOLVED Virtual keyboard not working on android

    Hello, I have a problem with the virtual keyboard on Android. I've tried it on two phones, and the keyboard doesn't work on either of them. It opens, but I can't click on anything and whole game freeze. Issue: https://media.giphy.com/media/0j0bBDLxFBRxVD5G3P/giphy-downsized-large.gif (It...
  2. S

    Android how change language virtual keyboard?

    Every time in input text i calling this: keyboard_virtual_show(kbv_type_default, kbv_returnkey_default, kbv_autocapitalize_none, false); Default show EN language virtual keyboard, but i need switch another language. Please help.
  3. Mehdi

    Android No way to get the RETURN key on virtual keyboard?

    I have successfully implemented the virtual keyboard on android devices. However apparently there's no way to to get the RETURN key input to act further upon it. (for example when the player presses the key, the keyboard will hide or the typed string is stored) It is so weird that no official...
  4. Keys

    HTML5 Virtual keyboard in HTML5???

    So I need to take in a 4 letter input to join a game on my HTML5 game. However the virtual keyboard functions are not available for the HTML5 module, so that leaves me asking what are my options to get some input so I can put in a room code as a user?! Is there seriously no built in way to open...
  5. M

    Android Virtual Keyboard's Left and Right Arrows?

    keyboard_key(vk_left) or (vk_right) do not work for the arrows (highlighted yellow in the image) on the android virtual keyboard. How can I get if the arrows are pressed? Thanks. image: https://appllio.com/switch-android-smartphone-keyboard
  6. Drewworks

    UWP Is there anyway to determine if I am running on Windows vs Xbox when platform is UWP?

    I only want to open the virtual keyboard when running on a Xbox. Any ideas? I've looked into os_type, os_version, and os_get_info. All 3 seem to be the same when running on Windows vs Xbox (when using UWP).
  7. Drewworks

    UWP Pressing "Enter" on the UWP->Xbox built in virtual keyboard doesn't seem to be registered by GMS2

    (IDE v2022.2.1.618 Runtime v2022.2.1.491) As the title mentions, pressing "Enter" on the UWP virtual keyboard (while running on an Xbox) does not seem to get registered as any input. keyboard_lastkey is not updated, furthermore, keyboard_check_pressed(vk_enter)...
  8. Lite

    Android Virtual Keyboard no longer adding inputs to keyboard_string

    On Android the virtual keyboard inputs just stopped working suddenly. No changes to the text object were made, no systems updates happened, and GameMaker was not updated so I'm clueless as to what made it just no longer work. I've tried two different ways now but neither is working though both...
  9. Lite

    GameMaker Virtual Keyboard Input slow and skips when typing

    When typing text using the virtual keyboard on mobile devices it's very easy to type quickly which results in text not actually being entered. Would this require me to up the room speed so that more steps happen per second or is that not the issue? For example: I tap on a textbox to activate it...
  10. F

    GameMaker Text input in an HTML5 game on Mobile Devices in GMS2?

    Hello! I am having trouble creating a keyboard_string-like textbox for text input in an HTML5 game in Game Maker Studio 2. It should work as expected on PC/laptop browsers running the HTML5 game as they have physical keyboards, but if someone plays on a mobile device browser, the game would...
  11. N

    HTML5 Virtual Keyboard Not Showing-Up

    Hi, I'm building a HTML5 game, and have currently reached the point where I'd want the User to input their name into the high-score table. Having intended for the game to be functional across devices, I'd like to have the on-screen keyboard show-up alongside highscore table. This is when I ran...
  12. J

    Android Virtual Keyboard freezes

    When using the virtual keyboard, it freezes if you try to alter a string of characters. However, if the string is empty (like calling keyboard_string = "" at the start of a room) is completely fine. For example, in my game I want to limit the characters the user can input for a name to Letters...
  13. M

    Android unknown function or script keyboard_virtual_status

    Hay Guys I Using GMS 2.1.5.322 and I tried to make virtual keyboard with this tutorial but I receive this error!
  14. W

    Android virtual keyboard enter key gms 2.1.5

    i recently made a ticket of the virtual keyboard not getting the 'done' key, or what was supposed to be the enter key, not being recognized as vk_return nor vk_enter. and i got the response to use chr(10) or(13) instead. so i did, but now it checks and recognizes that the keys are being pressed...
  15. Pfap

    iOS How to check if the return key has been pressed?

    I have been playing around with the new virtual keyboard functions with ios and have noticed a few issues. I have an object that brings up the keyboard in the first room of my tests. It wasn't bringing the keyboard up, but there was some strange flicker in the default Gms2 splash screen, so I...
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