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view port size

  1. Dilawlaw

    SOLVED High resolution sprites on upscaled low res room

    Hi everyone, I am not sure this is the right forum to ask this question so please guide me if I am mistaken so I am making a super low res game, with 8x8 sprites, my view in the room is 256x192 ported into a full HD 1920x1080 screen, till now I had no problems, but lately, I have been trying...
  2. F

    3D (Solved) View sizes and ports in 3D

    Hi Everyone! Apologies if this is a stupidly obvious question, it's been a while since I have worked with views, so I could be missing something! I'm currently working on a 3D game to submit to the LoRez game jam, and was hoping to be able to reduce the view size to 64x64 in order to fit...
  3. U

    GameMaker How do you isolate view port size from window size?

    Hi all, There are two things I'm trying to do right now: 1) setup the camera, view, window, etc. all in code rather than through the editor (which I think I'mand 2) isolate the view port from the window so that I can have the window in full screen, but have the actual game be whatever the user...
  4. Zhanghua

    GameMaker The relationship on size of Room/Camera/ViewPort/Window/Surface/GUI

    https://www.yoyogames.com/blog/387/surfaces-and-transitions-part-1 Today, I catch the tutorial of above link.(TKS the author) I found that the code of the tutorial didn't work nomally with android. I tried times and fix this 'bug' finnally. Here I am remarking this for memery. The key is to...
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