1. Tonydaderp

    Legacy GM Audio_play_sound vibration...

    Hi. I'm currently making a game and when I break pots, the pot smashing sound comes on. Except that the sound sounds a little vibraty. When I use the sword however, it is fine. I am using audio_play_sound. The sound effect is a wav. Is it the compression that throws it off or something? Or the...
  2. RizbIT

    immersion does not vibrate the right way

    I use immersion_play_effect(121); to vibrate using a long ENGINE pattern when i set it and use it on the room0 it works. when i set it in room2 on a button press event (or alarm event) it just does a shorter vibration then stops. but its meant to last a good few seconds.