This allows you to create some vibrations on your iPhone device
Not tested on iPad
You can use some of the pre-defined vibrations or use you own by entering a value
This can vary from very short to multiple long vibrations.
Download it here...
Hi I'm pretty new at android programming and I've been trying to make a native extension for android
I've been looking for a way to get context (in order to access VIBRATOR_SERVICE)
I've searched extensively and found that some people use:
I would like to...
I am struggling to get my ds4 controller to rumble with the gampad_set_vibration function.
gamepad_set_vibration(device, left_motor, right_motor)
So I am doing the following when I enter a character attack area
gamepad_set_vibration(obj_player.gamepadSlot, 0.5, 0.5);
I'm trying to get the player's gamepad to vibrate on Mac.
But gamepad_set_vibration(0, 1, 1) doesn't work.
In the documentation, it is written:
NOTE: This function is currently only available for the standard Windows, PS4 and Xbox One target modules.
But how do I do for Mac?
Thanks a lot
I'm making a game and everything works fine but when I try to make my DS4 controller to vibrate it doesn't work! I tested this in the player create event and this is the code: gamepad_set_vibration(4,1,1);
Btw, the colour of the leds doesn't change either (code: gamepad_set_colour(4,c_blue); )...
I have an object that is moving towards the left and which is supposed to stop at a certain point yet it keeps going and won't stop it's speed. Here's the code:
// pink block position
pinkposition = room_width = room_width - (room_width * 0.992);
// y position of instance
Just released my first ever extension to the Marketplace yesterday.
Taptics lets you use the new Taptic Engine in the iPhone 7 with your Gamemaker games. This means that you can add really cool haptic effects that weren't possible before. If you've ever used an iPhone 7, you know how...