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variable array

  1. K

    GML Different Dialogue for Different Instances of the Same Object (RPG) SOLVED

    For brevity's sake, I have a a player object, a textbox object, and an interact object. I would like to make each instance of obj_interact contain it's own dialogue ( text[1] = "unique dialogue"; ). I have the obj_textbox set up to read obj_interact's text variable, but then I tried setting the...
  2. Mana

    Variable length arrays

    Hello o/ My doubt is if GML is fine with writing into other positions of an array even if they weren't previously declared. For example: //create event myArray[0]=0; // created a array with just one position //step event if(something) myArray(array_length_1d(my_array))=...
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