1. DevilKap

    SOLVED keyRun, hSpeed, and vSpeed are mysteryously "undefined" in PlayerStateFree

    The h and v speed are clearly defined in the player create event (seen below): and keyRun is also clearly defined in the player step event (seen below): However when I test my game, this happens: When I re-define keyRun in PlayerStateFree, this happens:
  2. XirmiX

    GML Can a case in a switch statement be checked for "noone"?

    Cases in switch statements need to be a number, be it 0, positive or a negative number, or it can be set to default... The "noone" declaration, refers to a null or empty variable. If I used a switch statement, could I have a case for if it is unset? It could allow me for some pretty...