typewriter text

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    GML Text VFX on a Typewritten Text

    Hello! I have been learning more about for loops and managed to get a typewriter effect going with a for loop! However, I have been trying to implement a text VFX, like for example a shaking character using irandom_range, but the effect gets applied to all the characters, which is not what I am...
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    GameMaker Speeding up typewriter text effect only when key is pressed

    Here’s my draw event code draw_sprite(self.x+4,self.y+4,spr_message_box) If !keyboard_check_pressed(vk_space) { draw_text(x,y,draw_copy_string(sentences,1,index)) // 1 is how many characters a second are typed } If keyboard_check_pressed(vk_space) {...
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