Hey Guest! Ever feel like entering a Game Jam, but the time limit is always too much pressure? We get it... You lead a hectic life and dedicating 3 whole days to make a game just doesn't work for you! So, why not enter the GMC SLOW JAM? Take your time! Kick back and make your game over 4 months! Interested? Then just click here!
Hi,
I've been using GMS for about a year now having Zero previous coding knowledge. I got my start following along the simple 2d arcade style game tutorials and went from there. I really want to make a 4 player FPS deathmatch game. Very simple 1 weapon, 1 map and go from there, but I can't find...
PICROSS (NONOGRAM) PUZZLE GAME ON GMS2
Marketplace link: https://marketplace.yoyogames.com/assets/8893/picross-on-gms2
Hi there! I've just uploaded a GMS2 project that shows you how to make a Picross puzzle-game on GMS2.
The code is fully commented so it is easy to follow along.
I've also made...
My pc is not that great,so, the smoothest GM is the 8th for me. Well, i wanted to know, where could i find some good content of GML for GM 8.1 if its possible obviously. Someone said to me that, learning from tutorials of gms 1, would help because they are almost the same, but, i didnt trust...
GM Version: 2.2.5.378
Target Platform: Windows
Download: N/A
Links:
Summary:
First of all, happy new year to everybody! Hope you're having a great one.
Just as the title mentions, this is an all in one tutorial video showing people how to handle jump through based static and moving...
GM Version: GMS 2.2.5 and 2.3
Target Platform: All
Download: Github Repository 2.2 and Github Repository 2.3
Links: YouTube Playlist
Summary:
A GML tutorial series focused on the basics of coding in (unsurprisingly) GML. It is updated for 2.3 (almost). All of the videos will be posted below but...
Simple Background Gradient Render (No graphics required!)
GM Version: 2.X
Target Platform: ALL
Summary:
Immediately and with minimal effort make your games and prototypes looks better and more polished. I've seen so many GMS games that are using gray or flat black backgrounds. This is an...
The idea of a GML tutorial series focused on the basics of coding, instead of a how to make 'x' game, has been brought up a couple times recently, and if no one else wants to do it, I think I might try. I've only got three years (slightly less) of hobbiest coding experience but I've taken the...
Hello! I'm going through the "Breakthrough" tutorial and was just wondering why one code worked and one doesn't . . . This is concerning the part where the bat must be coded to stay within the boundaries of the game. This is the correct code in a Step event:
if keyboard_check(vk_right)
// Check...
Hi there,
just tried out GameMaker today for the first time. I have been following the tutorial for space rocks.
I have been getting this error:
___________________________________________
############################################################################################
ERROR in...
I am pretty new to GML and Game Maker in general, and have been following the tutorials to learn up on it, however I am having issues with the collision of the ball and the brick. The ball will only go in the opposite direction of the original bounce (like 95% of the time) even though I changed...
I'm going through the Space Rocks tutorial and I've run into an issue with line breaks in literal strings. I'm creating the start up menu text using:
@" score 1,000 points to win!
UP: move
...etc."
However, upon running the game, at the beginning of each new line theres the missing glyph...
GM Version: GMS2
Target Platform: All
Download:
https://www.dropbox.com/s/cstywdaqqy53lfs/ui-tutorial.yyz?dl=0
https://www.dropbox.com/s/gvkkah9cbak180p/ui-tutorial-2.yyz?dl=0
Summary:
In this series, I make tutorials about different GUI elements, which can be used in many different...
Good evening,
I have been frantically searching aorund for a tutorial or some good documentation around bone movements wihtin my Game code. I wont be using IKs at this stage as I dont have the budget for Spine Pro.
if anyone could point me in the right direction as goodly is letting me down...
GM Version: GMS2, works with GMS1 too
Target Platform: All
Summary:
A friend of mine was making a game and needed help with implementing a time rewind feature, so I quickly cooked up some code for him. Works like a charm, so I thought I'd share it here.
Tutorial:
Basically, we have a DS list...
GM Version: GameMaker: Studio 2 (v2.2.3.344)
Target Platform: ALL
Download: https://github.com/AnnoyedGrunt/GMS2-Minimap-Tutorial/archive/master.zip
Links: https://github.com/AnnoyedGrunt/GMS2-Minimap-Tutorial
Summary
In this tutorial, we will explore a simple solution for the creation of a...
GM Version: GameMaker Studio 2
Target Platform: N/A
Download: N/A
Links: N/A
Summary
In this tutorial we build a puzzle switch system together. Our system can handle a single switch that opens a door, or 100 switches that need to be put in their correct on or off state in order to unlock a...
Greetings. I just downloaded GMS trial last night. I'm trying to create a digital version of a board game that I enjoy playing with my family, and I figured this would be a nice program to run it with.
For some context, it's going to be a board game with up to 6 players, where piece movement is...
GM Version: GMS2 (also works with 1.4)
Target Platform: ALL
Download:
Part 2: https://www.dropbox.com/s/5cdb5wc0yxtmwwv/networking.yyz?dl=0
Part 3: https://www.dropbox.com/s/1pd9cpydjbsnfoj/networking-two.yyz?dl=0
Summary:
They're three videos, where the first one covers buffers, second one...