turnbased

  1. Evanski

     Need opinions on this style of turn-based combat

    I want to make a dungeon crawler, so the dungeon would have rooms and enemies to fight of course However for this game, traditional turned-base combat would seem out of place or repetitive for a room in the dungeon if every time you bump into an enemy you get flung into a 1 vs 1 battle and free...
  2. Custom-Games.com

    Demo Rising Lords : Medieval Turnbased Strategy Game (Multiplayer/Singleplayer)

    Hi everyone :) we have been working on Rising Lords for years already, time to give you people the chance to have a look and hopefully have fun with it! For us of course the chance to get valuable feedback and bug/crash reports. Here is a current demo: http://bit.ly/RisingLords (see below the...
  3. L

    GML Stop path after moving so many grid spaces

    Hi, I've been trying to crack this problem for some time, i'm creating a turn based movement system using MP_grids and motion planning. I have a system in which the object can path find.The problem I'm having is stopping the object moving after N number of grid spaces. Essentially I want...
  4. Kaguva

    Asset - Extension Firebase REST API

    Firebase REST API Marketplace: https://marketplace.yoyogames.com/assets/7430/firebase-rest-api Primal category: Extension Price: $150 Modules: All Support: [email protected] Description: Firebase REST API WORKS ON ALL PLATAFORMS!!! VIDEO: This extension is supported by Game Maker...
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