Do touch events or functions in GM Studio 1 or 2 work only with touch screens? Can they work with Wacom Tablets? I don't a have touch screen, but I do have a Wacom tablet, and it does allow hand gesture type stuff. Will it register as a touch screen does? Any difference between GM Studio 1 and...
Since iOS 10.3 beta 1 was released every GameMaker HTML5 game I have tested no longer can get touch input, making them all unplayable.
Now that we have gone through 7 betas, all with this bug, it's time to start figuring out what is going wrong. I am using the latest version of GameMaker...
How can I create a touch screen where two player can play? The problem is for the second player, I don't know how to configure the second touch screen. It is a PONG game for mobile.
GMS: 220.127.116.113 (Might work in GMS2)
Platforms: Windows, Mac, Linux (With Mouse), Android, iOS, Windows Phone (With Touch)
Links that helped me make the system I use. I am sure there are maybe better methods but this works for me :)
These links really helped me in making my Swipe Controls...
Hello, I am trying to get my program to detect on a windows touchscreen PC single touch mouse_check_button_pressed(mb_left) or device_mouse_check_button_pressed(0, mb_left) but it will only detect double taps. device_mouse_dbclick_enable() is disabled. Checking for release works, but I need it...
For an Android game, I'm looking for a solution in which two players can simultaneously touch and drag objects on the same screen with one device. I did some research and I saw that many "simultaneous" two-player one-device games really work with alternating touch.
I want two players to...
I'm making a game for Android. I want the player to be able to touch and drag objects around the screen without having to simulate a mouse click by tapping the screen. Is there a function for detecting whether or not the player is touching the screen? If not, is there I way I can allow...
Hello, im making this post because i think we need better controls for touch down games, specifically top down games.
I am working on a game, and am avoiding joystick controls because they are horrible for aiming in top down shooters.
I want my player to rotate towards (gradually look...
I made a top down shooter for an android game and my player follow the mouse / finger. My problem is everytime i want to click the missile button the plane will also move from its current position towards the button. This is how i code my player.
So I'm currently working on adding touch control arrows to my game. My game would require split touch control (e.g. D-pad on the left, joystick on the right.) I'm wondering what is the best way to go around doing this, so my game could essentially recognize multiple clicks in multiple places at...
One finger arcade soccer action!
Download on Google Store
Play 1v1 against the CPU, play an endless mode, or play with your friends in two-player mode.Play to earn coins and unlock all the characters!
Use your thumb to move the character, and tap with the other to...
After a long break from GameMaker I'm finally getting back into it.
I used to make a lot of simple platformer games based on story rather than complex gameplay. (Mainly because I am not at all a programmer)
Because of the simplicity of the engine and my (very) basic knowledge of the...
IOS 3D Touch Extension
Category: Extensions (IOS)
Price: $2.99 3̶.̶9̶9̶
Demo: please message me your email ID & UDID of the 3D Touch supported IOS device for a demo