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  1. W

    Hp bar won't come back

    Hello everyone, real quick before anything else: i'm sorry for my bad grammar. in my game (in gamemaker 8 lite) i have an object wich can be broken by left pressing on it. i have an healthbar wich will be shown when the object is hit. after 4 seconds the healthbar will be removed (intended)...
  2. Bulletech

    Asset - Project RunNGun and HackNSlash Engines

    Here are two engines for beginners I've put up on the YoYo Marketplace that I'd like to share: RunNGun Platformer Engine A complete side-scrolling platformer shooter engine for you to build your own game off. GMS 2 only. * Completely configure all character sprites and stats as you need *...
  3. Adrien Dittrick

    HTML5 Stake the heavens: a mini MMO about solving occult mysteries

    Play the game here on gamejolt: https://gamejolt.com/games/staketheheavens/453746 What is this? "Stake the Heavens" is a multiplayer online game where you play as a familiar (or group of familiars) summoned to solve a dark mystery surrounding a peaceful village in a forest. One of the...
  4. D

    Legacy GM [SOLVED!] Pathfinding stop when surrounded

    Hi everyone o/ I'm coding a top down game where enemies follow the player if they're close enough to it. I'm using this code: this works pretty fine, but when an enemy with this code is surrounded by walls and have no possible path to follow, it just disappears! My game'll have some places...
  5. FoufaDjo

    GameMaker [SOLVED] attack (hit) player multiple time by diffrent other players att the same time!

    so am creating a topdown 2v2 game and i found my self stuck on the dmage system. right now i have diffrent controls for the same hero and all 4 players play the same hero so its the same object. the player can knockback multiple other players but the player that got hit cant be targeted by...
  6. mar_cuz

    Design What Games Use This Projection

    Hi guys, What other games use this type of projection? I know earthbound, divine divinity and even the cool looking sock sock goes pop pop on this forum use this angle. Also, some platformers also use this style though I am looking for top down rpg style games that use it. Thanks
  7. E

    GameMaker Motion Planned pathfinding isn't working

    Hey there! I'm making a top-down adventure game with GMS2 and wanted to code a pathfinding system so the enemies in my game could avoid obstacles when chasing the player. However, the code doesn't seem to be working. This is my code: In my grid object's Create event: globalvar enemyGrid...
  8. J

    TrashBlaster Saga

    Good day, I am an aspiring game dude, who wants to make games for other game dudes, and dud-ets or pand-ets; whichever 'det you like to identify! In Trash-Blaster, you are essentially a space custodian who cleans up the mess left behind by corporations throughout the galaxy. It is a very simple...
  9. R

    Gamemaker 1.4 Top down movement

    So currently I'm working on a top down game, but the sprite animations only consists of left and right (like crypt of the necrodancer) I've been trying to get the up and down animation done depending on the last direction the player was facing. Here is my step event code so far. For some reason...
  10. frd

     Twirlwind

    Day two working on a new game which so far involves twirling around in an environment inspired by the Book of Kells. Not too sure where it's headed. Any thoughts?
  11. KPJ

    Top down roguelike shooter design question

    Hi all. I am currently planning a fast paced - action - top down roguelike shooter project, inspired by games like Nuclear Throne - (the gameplay will also be similar to that of Nuclear Throne). I got thinking about how I wanted the levels, eventually deciding to generate them randomly (like...
  12. D

    Job Offer - General Do you love level designing?

    I need 5 levels from someone that loves level designing. You will just stamp the tiles all over the rooms and make it look good. I will make anything that needs to be solid, to be solid. Must have GMS2! More information about the game here...
  13. Bulletech

    Free [Android & iOS] Endless Horde - Addictive Zombie Shooter

    Endless Horde is an endless wave top down shooter. Control a Specialized Mechanical Advanced Remote Turret (S.M.A.R.T.) to protect man's final outpost against the oncoming waves of bloodthirsty mutants! You have just one chance to save what is left of humanity by gunning down the infected across...
  14. A

    GameMaker Top down 2D engine for GMS2 ?

    I spent 10 hours/day for 1 week to learn GMS2 and GML, I spend frustrating nights on collisions, paths .. it's working, but far from perfect, and I guess other people did the same before me and did awesome job Now that I have an understanding of those concepts, I'd like to spend more time on...
  15. KPJ

    Design Stealth Game Perspective/Type?

    Hi everyone! I just wanted your opinion on this question. I'm making a 2d stealth game in GMS 2, and I was thinking about which perspective or type I should have it. Whether I should have it from the side like a platformer (like a game such as mark of the ninja) or a top down view (like hotline...
  16. B

    top down movement collission

    im having troubles with my collision with walls for my top down game. this is my code: vspeed = 0; hspeed = 0; if(keyboard_check(ord("W"))) vspeed -= 4; if !audio_is_playing(so_footsteps) { audio_play_sound(so_footsteps, 1, false) } if(keyboard_check(ord("S"))) vspeed +=...
  17. E

    GameMaker Idle animation code doesn't work properly

    Hey everyone! I'm starting to work in GMS2 and ran into a bit of trouble while writing code to make the player change to the appropriate idle sprite depending on the last direction they walked to. As you can see in this video the character always uses the down idle sprite...
  18. L

    Windows Hostile − Haven Bay

    80's aesthetics, cars, guns and palm trees. Sounds familiar? Hostile is a top down, open world shooter that takes inspiration from Grand Theft Auto - Vice City and Hotline Miami, with its own charm. Encased by cliffs and the warm Mediterranean sea, Haven Bay is a port city and a former hub...
  19. S

    top down knockback

    im having issues with knockback for a top down game. im trying to get some knockback on my character for when he is shooting, but i cant get this working because my character rotates towards the mouse. i was thinking about using lengthdir but i don't understand how to implement this, anyone got...
  20. G

    Legacy GM 8 Directional animation not animating proper last diagonal directions

    So, I have a movement system similar to the one HeartBeast taught in his rpg tutorial only with eight directions and corresponding sprites. When the character is walking diagonally and then I let go of the two directional keys, the character will always idle animate either one of the directions...
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