I am currently working on a Point and Click Adventure in GM2.
As I am still new to GML I am having quite a few problems with the coding language.
Some of you might know, that clicking on an item usually triggers a text in Point and Clicks.
At the moment I coded it this way:
Hello, i have a little problem.
I have to use the function surface_resize at the start of a room. When i use that function, all texts shown on screen are shifted of 30~px in vertical. If i don't use surface_resize, all texts are shown in the normal coordinates.
How i can fix that without...