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textbox

  1. E

    Legacy GM Textbox issue

    hey yall, so im trying to make my textbox fit into a room of 200 by 220 but i dont know how im following this mans video and ill give the link and i know im not finished yet but i dont know what to do. Here is the code: create event: /// create variables //when true draw text and stop player...
  2. C

    Legacy GM [SOLVED] I may be dumb, but I am having trouble with fonts

    Ok so i am making a text box and it works fine without setting my font (which i called fnt_text) but when i set it (this is all mostly in the draw event) the text doesn't show up at all. maybe i made a mistake so here is my code: create event //settext variable text = "i gotta make this string...
  3. Appsurd

    Asset - Scripts Fast textbox engine GMS 2.3+

    Introduction This is a fast Textbox Engine in pure GML available for GMS 2.3+. Using these scripts is very easy: Just import the scripts in your project and you are ready to go! We have included the scrolling script from the Smooth Scrolling tutorial to demonstrate the efficiency of this...
  4. O

    GML Text not drawn

    greetings, I'm working on a top down RPG and would like to implement some text boxes. this is what I have so far: (Draw GUI event for obj_conversation) //textbox draw_set_color(fill); draw_set_alpha(0.95); draw_rectangle(camera_get_view_width(0)/32, 6.3/9*camera_get_view_height(0)...
  5. L

    Textbox system error

    Hello,everyone.I am using game maker 8.1 and right now i am making rpg game.I have global variable dlnum and every time there is a textbox if any key is pressed it will destroy obj_textbox and create new and add to dlnum.In create event of obj_textbox i have switch statement which sets up...
  6. GoRoy

    Asset - Project textboxy - simple textboxes (GMS2)

    GitHub | Download | Marketplace textboxy is a simple message system for GameMaker Studio 2. Using a queue made up of commands, you construct a message tree and then execute them in order. You can download an example project (the .zip file) or look at the example code. Features A global config...
  7. D

    GML [Help] Textbox_yes_no How to implement

    Hello guys been doing a lot of code experimenting and Google Searching , Still can't achieve the result i wanted , So if any of those Pro's out there been done this before i need help. Maybe a lot of you guys knows how textboxes works in RPG Games , they display texts and sometimes there are...
  8. Mytchall Bransgrove

    HTML5 Customized get_string_async()

    HTML5, GMS1.4 Hey guys, just spent some time customizing the default get_string_async() dialog box, then tried get_string() and it uses the browsers default input box, a much better method! -Any reason why we shouldn't use get_string()? (apart from being synchronous & the manual warning us not...
  9. Tsa05

    GameMaker Multiline Textbox: Improved, still needs optimization ideas

    I think we've all dodged around this a bit for decades, so I'm just going to post a multiline textbox script now and have done with it. GMS has long gotten away with having no built-in way to allow reasonable multi-line text input because A) Why would your player want to write an essay in your...
  10. P

    GameMaker Crash when the speaker dies with opened textbox.

    I have many same objects in the room, which can speak and can die, which causes when I have opened dialog with a character and then kill it and after that also end dialog I get a crash: o_textbox create event text = ""; page = 0; xBuffer = 10; yBuffer = 10; boxWidth =...
  11. JacktheBlindRabbit

    GameMaker Dialogue system including variables [SOLVED]

    Hello everyone! I'm making a little cooking game, mostly to get the hang of GM. It's a little project and i'm had not much trouble with the code until now that I want to make some dialogue system. Here's the thing: I want the client to order something, but for this I have to insert a variable...
  12. 2

    GML Loop Draw Word Wrapped Text in Box, Dealing with Spaces

    I need to make a textbox that loops through each letter, and word wraps a message that could be longer than a single text box even when broke into multiple lines. It needs to break spaces properly when they get near the end of the horizontal line space in the textbox. It also needs to clear the...
  13. C

    GML Need some help with signposts and text windows!

    I'm super new to Gamemaker 2 but I've figured out enough to get by. OK so my view port is super zoomed to 480x270 pretty much all the time and I have made an signpost object. I set a variable called "message" to a string (what I want the sign to say) in the creation code of the sign in the room...
  14. K

    Legacy GM Help with simple textbox system

    I'm doing a very simple point&click adventure and I've encountered a problem. I've implemented and touched up a bit a textbox system I found explained on Youtube. It works great when I have one instance of an object with text, but when I duplicate it (and change what the text says), it seems to...
  15. J

    Help With Textboxes

    So I almost did it, but not quite... When Object_Player collides with oCharacter the text in the textbox is "stretched" like in the first pictue: http://imgur.com/a/OC93i ...Although it's as it should be every other time the player collides with the character again, the 1st time is always...
  16. sv3nxd

    Legacy GM Key-Input-Field with false and wrong answer - How?

    So im currently working on a game in which the protagonist needs to solve some riddles. One of them is to answer a question. Therfore the player needs to type in the answer with the keyboard. I set it up to the point where i only need one thing: A result I want the player to answer and then...
  17. Imperial

    Textbox Problem

    I'm using this Script to make the Textbox //Create Event globalvar text; text = ds_queue_create(); drawstr = ""; pos = 0; //Step Event if(!ds_queue_empty(text)) { drawstr = ds_queue_head(text); } else { drawstr = ""; } if (drawstr != "") { visible = 1; } else { visible = 0; }...
  18. S

    Best simple textbox system?

    Hi there, i'm searching a textbox system with text only and simple transition, how i can do this? I give you an example of how I would like it to be
  19. Fixer90

    Textbox System Help

    So I've developed a decent textbox system where, when the textbox object is created, it will draw the textbox and the text: CREATE EVENT: if(global.invisible_box == true) { textbox_alpha = 0; } else { textbox_alpha = 1; } textbox_width = 504; textbox_height = 380; textbox_padding = 12...
  20. C

    Asset - Scripts TTE - Looking for Alpha Testers

    TTE, Tag Textbox Engine, is the asset I will be releasing soon. ( the asset is still in development ) But before releasing it, I wish to get rid of as many bugs as possible. If you wonder what TTE is, you can go check CTB - Ced's Textbox on the market place. TTE is basically the CTB asset...
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