text adventure

  1. L

    Text disappears when Pausing

    Hey guys, when I pause the game while the text is still progressing, everything works fine. But when I pause it after the text has finished typing out, it disappears. This happens even when I start the room with textprogress at a really high value and it happens when the text would have finished...
  2. D'Andrëw Box

     Gameflow Designer - A tool to make text based games easily.

    < This tool is still on early access, so i'll love to recieve some feedback! > -< DESCRIPTION >- Gameflow Designer is a tool to make easy game progression flowcharts and dialog trees with data that you can export and import as .JSON files! This tool fills the visual gap between...
  3. Z

    GameMaker [HELP] Interactive Narrative Game

    Hi guys, I'm writing an interactive story (text adventure / gamebook) with multiple choice that influence the storytelling. I wanna start with something quite easy with some random choices and few variables for protagonist parameters (eg. strenght, dexterity, luck... etc...). I wanna focalize...
  4. E

    GML Semi-Text RPG - Movement between rooms

    Hey, very new to GML (coding in general to be fair o_O) if anyone can shed some light on if i'm going horribly wrong with the way i'm trying to organise movement between rooms. create tab - counter = 0; step tab - if (counter == 0){ if mouse_check_button(mb_left) { if...
  5. C

    Multiple choice Text Adventure help needed

    Hello I am fairly new to using GML and i'm using Gamemaker 1.4 to make a text adventure game with multiple choices and I have run into an issue that I cant seem to fix. Essentially when I play through the game if I make one choice it will take me down the path of the later choice, sorry for the...
  6. C

    Windows Elohan Chronicles: The Quest for Immortality

    I have been working on a game by myself. I have spent a week hammering out the mechanics and scripts and spent hours debugging to get to this point. There are still issues with the game, and I will explain the issues in a bit. The menus are fully functional. The controls are arrow, escape and...
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