Hey Guest! Ever feel like entering a Game Jam, but the time limit is always too much pressure? We get it... You lead a hectic life and dedicating 3 whole days to make a game just doesn't work for you! So, why not enter the GMC SLOW JAM? Take your time! Kick back and make your game over 4 months! Interested? Then just click here!
Hello friends! Please suggest a solution. I use the ready-made template of the game "Fire Jump" for the GML Visual. How can I add invisible walls on the left and right as in the photo
And if there is a minute of time, then how to make it so that every 2-3 minutes an object that would kill...
I have always created sprites with needed text for buttons, then creating an object for each button sprite. I found myself wanting to change the text on the buttons to make it more dynamic in GMS so I created the following set of sprites that represent a button in Disabled, Enabled, Hovering...
Quite some time ago I created a Keno game in GameMaker 7. Alot has changed and I had successfully converted my game in GameMaker Studio 1 before Studio 2 was released. I've again rediscovered my old project files and would like to share the game as a template that more experianced users can...
I'm sure this question has been asked dozens of times, but for some reason my Search-Fu simply can't find it.
Can I create a commercial product built from one of the default templates that comes with GameMaker? I'm not talking about copying it wholesale, but rather replacing all the assets...
I have searched the manual for more info on project templates, specifically custom ones, but I only find pages on how to set the template info and how to export a template. I cannot find any information on the implications of using a template.
Specifically, I'm curious to know what happens when...
Hey,
I used to have a room template for my game's levels. The room template came with some layers, an obj_goal, obj_sushi (the player), obj_deathplane, and that's about it.
I realized the template was too much of a hassle, so I deleted the room template. Now whenever I open GameMaker 2, I get...
Hello everyone! Here's a WIP template for a top down adventure/rpg/roguelite/etc. game I've been working on over the past few weeks. I may release a playable test version on the browser and a downloadable source for everyone who wants a fully documented template to use in their own games...
UPDATE: sneaking, combat, item drop and pickup
Here I explain enemy behavior, alertness, sneak mode and some item functions
ORIGINAL POST
I've been working on making a template with looks and works similar to the Infinity Engine. If you aren't familiar, it's the engine that the Icewind...
Does anyone know (@Nocturne?) where there's documentation on the build substitution variables that are in the the template and extensions? eg. ${YYXCodeProjName} and ${YYAndroidPackageName}
I'm working on some extensions and it would be really useful to know what possible values I can...
Hi. I think isometric or top view 2d map games are some of the basis of GMS2. The thing is, Im a bit lazzy to program all the collisions, 8 direction possible collisions, been behind a tree or not, etc etc.
Do you guys know any template, demo or project that I can use as template? If it is...
Hi everyone,
I've created a GameMaker Studio 2 project template that can help you get to designing and developing your core mechanics faster. It provides an animated font, a basic UI framework, basic state management, input handling, and a couple other things.
I am making it available under...
Is there a Tower Builder Template asset out there anywhere? I am looking to create a tower builder game like Tiny Tower-ish but am only finding endless results for tower "defense". Even a link to a tutorial series or something would be great!
Game Maker version: Studio 1.4
Platform: Windows
Download link: (around 300 KB) https://www.dropbox.com/s/kkr97leedk562od/Sidescrolling Shooter Template.gmx (v2).zip?dl=0
Attachments: none
A year ago I made a template of a basic side-scroller. Here's an improvement over that. This...
Hi everyone!!! My question is, is it easier to design characters based off a template and if so. is this a good start?
PS: I don't draw men well and also I realized I type "is" twice :confused:
I have spent quite a lot of time creating Auto Tile Templates for a game and wish to reuse them in another project. Is there a way to export and import them?
If not this is a big feature that is missing. It would also allow developers to share tile maps,auto tiles etc.
So I wanted to work on a hud for my game at some point, and I had a few questions. But I think to keep people from becoming confused, I shall start with just one question.
In Mega Man and Metroid and some Gladiator games there is a hud display graphic representing your armor quality. In my game...
Hey, I remember back in the day I would search for a good template to base my own rpg characters on so I didn't have to create them from scratch... Welp now I made my own!
https://marketplace.yoyogames.com/assets/4523/rpg-character-template
This includes a small character template with a walk...
Here you can post tutorials that you have written or recorded for everyone in the community to learn from. All tutorials must be free and threads posted should follow the template given below. Code should use semicolon line termination and appropriate indentation. And it should have sufficient...