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tds

  1. Justin gibbard

     Tri Tower Tactics - Tower Defense Mixed With Auto Chess Mechanics

    Hey everyone, im getting very close to my 1.0 build and I'm seeking people to test overhaul my game. Any bugs, Balance or cool things you enjoy I want all the data. tldr: tower defense with auto chess mechanics such as unit rarity and unique tag identifiers, live system for waves instead of...
  2. Edwin

    GML How to create a 360 degrees collision box?

    I'm trying to implement a collision box that game will create by rotating the image angle. This could be very helpful for TDS games, cuz player will overlay the wall after changing it's image angle and stuck inside. Is there a way to do that?
  3. JohnSebek

    Character dodgerolling code fixing

    Hi so, I have my character doing the dodge roll, but I have an issue. When he rolls he can go through the wall and get stuck. CODE OF MOVEMENT AND ROLLING IN STEP EVENT //Player Movement hspeed = walkingSpeed * (keyboard_check(ord('D')) - keyboard_check(ord('A'))); vspeed = walkingSpeed *...
  4. M

    About enemy objects' movement speed...

    So. This might have the easiest solution to it that i just cant figure out, but: i have this TDS game where an enemy object has two stances, patrolling and attacking. Patrolling means it gets a random direction and speed, and starts going around the level. (in Step Event) Then when the time...
  5. Dr_Nomz

    GML How do I make the NPC move with this walking code? (TDS)

    So I have this walking code, which looks a little like this: ///create run_speed = 10; ///step if keyboard_check(ord("W")) { var i=run_speed; while !place_free(x,y-i) i--; y-=i; } if keyboard_check(ord("S")) { var i=run_speed; while !place_free(x,y+i) i--; y+=i; } if keyboard_check(ord("A")) {...
  6. S

    I can not make a TDS game, the player does not turn the player does not turn

    I do not know what to do, I'm studying video lessons and forums on a game maker, and tried everything. My player does not turn where the mouse is looking !! Do not pay attention to sprites, this is not the main project
  7. P

    Legacy GM Move object over the water

    ENGLISH: Good afternoon everyone! :cool: My question is: I have an shark object (obj_shark) and I want make it move only when it's above the water object (obj_water). That is, I have a lot of water objects in the room, located next to each other that make up a lake, and the shark should only...
  8. Gillen82

    Legacy GM Opinions...

    Hello, GMC I'm not looking code from anyone, but instead, something more valuable......your wise words and opinions. Within my TDS I am looking a specific enemy to drop a specific item (keycard). I was thinking of making a duplicate object of the enemy and placing that in the room so I could...
  9. Gillen82

    Legacy GM Collision System for TDS [SOLVED]

    Hello, fellow Game Makers, Currently, I am having issues with a (probably simple) collision detection system for a TDS project I am working on. Let me (try to) explain.... The character has an 8-point movement system (WASD) and also rotates according to the mouse_x and mouse_y position. It can...
  10. FROGANUS

    Windows Joon: scifi TDS - test demo!

    Ahoy! Here's a project I've been tinkering with. It started as a jet-flying prototype and has slowly transformed into a top down shooter game where you play on foot after your jet is shot down on a jungle planet. Inspired by teleglitch.. The pending name is now Joon. The story involves...
  11. RefresherTowel

    Team Request Artist wanted for TDS Robot Battle Game

    Hey guys, I'm in the middle of a project called Chipbot Battles, which is a mash-up of top-down arena-style tank/robot battles and a card collecting game. Here's a quick video of the prototype: While it might look pretty ugly right now, I've pretty much completed the backbone of the project...
  12. Greenhawk

    Job Offer - Programmer TDS Scripter Needed

    Hello! I am trying to make an Top Down game similar to overwatch and I need an extra scripter for assistance. I have about 7+ years of experience but I don't have time like I used to :( . He/She will be needed for: Rank System Overwatch like menu system Abilities and Ultimate system AI System...
  13. B

    Help With Smooth Top Down Shooter Collisions

    Hi, My current project is a top down shooter set in space, I would like a collision system between the player and asteroids where, instead of the player just stopping and getting stuck next to the asteroid, I want the player to be able to slide against the asteroid, if that makes sense...
  14. A

    Demo Gunfighter: Death Wish

    Hello Gamemakers! Let me introduce my game: Gunfighter: Death Wish. Gunfighter: Death Wish is a non-stop action top-down shooter game. In the game the player character engages in a lone assault, shooting large numbers of enemies while dodging their attacks. Thus, the player’s goal is to take...
  15. eddx

    Legacy GM [SOLVED] TDS solid walls slide collisions

    Hello! I new to game maker and programming at all, so i need some help with modify my collision code. I already wrote some code to stop player if he contact with solid walls, but i need some sliding by angled walls. obj_Player are controlled by WSAD through some accelerating/friction code...
  16. 2Bad Games

    Demo 2URVIVE

    GAME DESCRIPTION 2URVIVE is an Indie top down shooter. The action takes place in a devastated world (as always ^^). Inspired by classic zombie movies, the Infected are everywhere. Follow Alan and John, two brothers who try to run away from this nightmare ! Kill the Infected and survive are your...
  17. A

    Alpha World of Pain [WoP] Thread

    World of Pain WoP is a Top Down Shooter game for PC Windows operating systems. This thread will have updates, video links, and links to support my project or give ideas. A test will be out shortly for feedback and advice. The point of me creating this game is to show people that a game's...
  18. V

    Top Down Shooter Project Video Series

    GM Version: GM Studio Target Platform: Computer (Non-mobile device) Download: https://drive.google.com/open?id=0B7FHueVA3nIGZ2ZmaUw4cjlWY0E (This is source code) Links: https://www.youtube.com/playlist?list=PLqyLkr5WwLN_jvBtZ775Hxcd6vELwlvJb (This is the playlist) Summary: In this YouTube video...
  19. DukeSoft

    Beta Shoot 'm Up - Topdown multiplayer action! [JOIN CLOSED BETA NOW]

    Shoot 'm Up A top down shooter that I've been working on for waaaay too long, soon to be released on Steam! Whats the game about? - Fast paced top down shooter - Online multiplayer action - Bots / AI for offline action (or combining with the online part) - Cooperative game modes (zombie...
  20. N

    Legacy GM Enemy AI State Changing Problem

    I have 3 scripts, each with a corresponding state variable, a create event for the variables, switch statements and a step event to check for the current state. I want it set up so that when dis > sight, the enemy moves in it's own circle. When dis <= sight, the enemy moves towards the...
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