system

  1. R

    GameMaker Help with a dash system

    Hello, I'm currently developing a game and have implemented a multidirectional dash system. While it functions well in most cases, a notable issue arises when the dash key is pressed without any other directional key. In such instances, instead of remaining inactive, the dash automatically...
  2. I

    GameMaker Running my game causes keyboard issues

    Everytime after I run my game from the editor, my shift key starts acting as if it is stuck, and does not stop unless I mash the key. Sometimes it doesn't stop for hours no matter what I do however. This happens across my system. I have tried multiple systems and keyboards, and restarts and have...
  3. Dimsum Cart Studio

    GameMaker The Workspace problem. How to lock the state of Workspace?

    Hi everyone. I have use the GMS2 for months and find some Workspace problem. Every time I open gms2 ,the windows I closed last time will open again. Like the Object-parent and Object-Variable Definitions windows. The Object-Variable Definitions windows even nothing in it (check the attach). It...
  4. KidinCTRL

    Help with a dash system

    Hello, i'm making a game and i've made a dash system. In this system, there are two buttons, and these buttons make the dash go to left or right, but i can't make a system in which you press only one button and you go to the direction the character is going. Can someone help me? The atual code...
  5. KidinCTRL

    I need help with a camera system

    I'm making a game but i can't make a camera system when you click the arrow, the camera goes gradually up but i researched and i don't encountered nothing can someone help me?
  6. VisscaGem

    GML Help with crafting system

    Alright, i just wanna be ahead a bit when i start making a crafting system for my game The crafting will be basically a list that appears when you open a crafting station. Then if you have enough materials you press craft and the item appears in your inventory. In the inventory, each item is...
  7. KidinCTRL

    SOLVED I can't make a dialog system

    I'm trying to make a dialog system but when i finished, the result is not how i wanted obj_textbox: create event: //textbox parameters textbox_width = 200; textbox_height = 63; border = 8; line_sep = 12; line_width = textbox_width - border*2; txtb_spr = spr_textbox; txtb_img = 0; txtb_img_spd...
  8. R

    SOLVED creating a debuff system

    Hi guys, I need help to develop a debuff system for my game. Well, for some time I've been thinking about how I could make a debuff system (poisoning, slowing, burning and etc). I know how to make this system very simple, however, I'm having a problem with how to make various effects apply to...
  9. Bryan112

    SOLVED Topdown Grid-based lightning system.

    Hey everyone! This is my first time on this forum! Hope you guys are doing well during this pandemic. It gave me the time i need to create a game i always wanted. I'm fairly advanced with GMS2, allthough iv'e run into a problem. Perhaps you guys can help me out. What i want to achieve: Like the...
  10. D

    Asset - Objects Auto Metroidvania Map System

    Auto Metroidvania Map System This template requires GMS 2.3 to work properly. With this asset, you will be able to easily create Metroidvania-style maps, with automatic room changing detection. Check the video-tutorial for more information. Features: - Automatic room-switching detection -...
  11. H

    GameMaker Problem With Array list of weapons

    Hi, i have a problem with my weapons arrays. When i want to shot, my weapon ammo change from 5 to 4 and back to 5, then i can't shot anymore, when i change my weapon to a Bow, reload (auto reload) cant be completed and start over an over. When i reload, my ammo is subtraction from EQ but Weapon...
  12. JaimitoEs

    Asset - Project Match3 RPG Engine [UPDATE] GMS1 & GMS2

    ***MATCH3-RPG ENGINE** UPDATE 1.5 FOR GMS2. Now Spine´s animations uploads works perfectly in the Marketplace. >>>>MARKETPLACE STORE Demo 1.2 ANDROID Demo 1.2 WINDOWS IMPORTANT NOTE : Sprites are only for personal use, do not use it on your projects, avoiding copyright issues. Spine...
  13. T

    Dialogue System

    Well, I'm using this dialog system, but in the video it does not teach how to add a dialog to more than one character, does anyone know how I can do this?
  14. S

    Armor system;many sprites

    Hi, my character has 6 sections : feet, legs, body, head, shield, sword. I have animted sprites for each section for each item (theres many items in game). My question is: what is the most efficent way to make it. Should i make 6 objects and check which item is currently on my character, then...
  15. N

    GameMaker [SOLVED] Alpha problem with surface for a pause system

    Hello, hello, I had a pause system with the screenshot stuff drawing on the screen but it seems the surface system can have a better result for my game. Right now, I managed to create a new surface where I copy/paste the application surface on it when I pause the game but there is a problem...
  16. M

    GameMaker Separate Applications Sharing Directories??

    Ok. I want to have a system where all version of a game, ie "my game" all share the SAME %localappdata% file. GMS 2 is sandboxed, right? yes. and that means that application My Game v1.0 writes files into %localappdata%/My Game v1.0/ and the application My Game v1.2 writes files into...
  17. M

    GML Using auto-tile editor to make camouflage background

    You read the title, my question is exactly as the title. How do I use the Auto-Tile editor to make a white-grey camouflage background that leaves no big groups of colors. Like how do I use the auto tile to make sure that the tiles I paint on my room is in an pattern so that one colored tile...
  18. M

    GML Damage system

    Hey. I'm coding a damage system. I want to have the object that does the damage to store the IDs of its "victims", and then check if it already dealt damage to the victim or not. This is so that the object only does damage to the same object once, but can still damage other objects until it is...
  19. Carloskhard

    GML How to stop a particle system properly [SOLVED]

    First of all: I've already read multiple threads about this in this forum but none of them work so I need help. I created a particle system inside my main object like this: But then I destroy event of that object I do this: part_particles_clear(part_emit_chispas)...
  20. T

    modular variables?

    Hey guys. I was wondering if it was at all possible to create modular variables in our scripts... Which I guess are kind of like arrays? Here's an example of what I mean: Var mod = ”” Var [mod]dog = 0 Var breed = 1 If (breed = 1) { mod = ”bull” } else mod = "lab"...
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