swim

  1. Arlan64

    I want to reduce vsp player in the water but...

    Hello world! I've a problem with my player when he plunges in the water... I want to make the player slow down when he dives into the water, while keeping jumping into the water. The problem is this: when I set the vertical speed lower in the water than on the surface, the player gets stuck in...
  2. Arlan64

    GML How to swim in GM8.1?

    Hi guys, I want to create a swim gameplay for my character, but I don't know how to makes this posible... I give you my codes (many parts have been copied from Shaun with his tutorials) Blooby (the player) >> Create Event grav = 0.50; hsp = 0; vsp = 0; jumps = 0; jumpsmax = 1; jumps_outside...
  3. Architheutis

    The swimmer swims, but he don´t "swim"...

    Me again - hey there! :) I´ve got a problem with my swimmer, when he collides with my water collider body. When he touches water, he experiences the slowmo-effect of water-physics, even the buoyancy. But the swimmer does not play the animation within the sPlayerS (S = swim)... has 25 frames of...
  4. HandicapableOne

    Ideas about making water levels fun in platformers

    I have three characters for movement in trees, ground and water. But I can't think of anything to make the water gameplay fun. It has movement similar to Rayman Legends. Since I have no ideas to improve my water platforming I might scrap the whole water concept. Does anyone know of any games...
  5. Misu

    Forum Game Jimmy wants to swim with the sharks (again)

    You are walking out from the market at the bay, finishing some errands for the day. Suddenly, you saw your son, Jimmy, heading straight to the dock. You went up to him and he tells you that he is going to jump out into the ocean to swim with the sharks. You cannot let him swim with the sharks...
Top