surface_save

  1. FoxyOfJungle

    GMS 2.3+ surface_save(application_surface) alpha blending problem...

    Hi! #1 - I have this code in the Step Event of an object: if keyboard_check_pressed(vk_space) { surface_save(application_surface, "ImageFile.png"); } #2 - Result: As you can see, there is a color difference in anything with transparency (like the shadow of the player) between the...
  2. Tiago Carvalho

    How to make a printscreen from surface and sprite

    Good day, GameMakerz. I have been facing some troubles creating a printscreen system on an app I am creating. I am using a surface to have things drawn on the screen by the player (painting area) and I have a sprite drawn by the program on top of that surface. My issue is that I am not able...
  3. F

    surface_save() .... but to where?

    So when it comes to surfaces I'm a complete beginner, and when it comes to file handling I am a complete beginner... With that in mind, I'm working on a plant evolution simulation for my biology class, and every generation I want to save (preferably a png) image file of all the 50x50 grids...
  4. RyanC

    Legacy GM Cannot save application surface with correct alpha values

    Hi everyone, I'm having some issues with trying to save a sprite of the application surface. If I copy the application surface and then draw it in game then it's fine but when I use surface_save the result has alpha issues and is generally a little brighter. I've looked at this tech blog and...
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