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surface help.

  1. D

    Lighting surface not rescaling properly to fit the application surface

    I was working on a lighting system for my top down game, but i can't seem to get it right when it comes to drawing surfaces the first problem was about the app surface not being resized to draw on the whole viewport when on fullscreen, wich i fixed creating an alarm event wich checks to see if...
  2. OK_Boom

    SOLVED Help with surface shadows

    Hi Im a noob, I'm making a low-res point and click game. Im trying to create shadows using surfaces to fix the issue with opacity overlap. When I create the surface I get this slight delay/jitter when the shadow sprite follows the player_object, specifically when moving diagonally. Game...
  3. anima

    SOLVED surfaces not working

    Hi! so i wanted to mess around with surfaces for an UI and it dint work it dint draw the surfaces i tried following a tutorial that worked right before but now it just doenst work it doesnt draw the surface please help. CODE: if surface_exists(surf){ surface_set_target(surf)...
  4. White_tea

    Surface draw error, working as intended so can I ignore?

    So basically I'm trying to make a surface draw a view when the player is near the top / bottom of the level, making it look seamless (kind of). This pic might explain better, I've drawn the surface in grey : The code I wrote seems to do the job but I'm getting the error message : " Trying to...
  5. M

    Help with Light and surfaces.

    I was wondering if there is a way to put a object on a surface layer. I made a light system and I cant seem to make the object blocking the light to go above the suface layer the light is on. I know the surface layer is drawn over the room. Make a gui go over the surface but I cant make it...
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