stutter

  1. John_Doe

    SOLVED Help fixing a movement animation or the code for it?

    Hi this past week I've been trying to find a tutorial or information about how to make a Pokémon or final fantasy style grid based movement with animations. I have 90% of that but the animation doesn't play correctly, fully, and it appears to stutter while holding down the directional movement...
  2. zendraw

    Windows Moving view code issue

    when i try to move the view with this code //move view------------------------------------------------------ if (mbm_p) { xdrag=floor(mouse_x); ydrag=floor(mouse_y); xview=floor(view_xview); yview=floor(view_yview); } if (mbm) { view_xview=clamp(xview+floor(xdrag-mouse_x)...
  3. Nathan Laing

    Legacy GM Slow performance even with high FPS

    Greetings all, thank you for reading! When my Gamemaker project is not the only application running, I experience occasional, intermittent slow/stuttering performance (in the running project), even though the (fps_real) frames per second are over 1000+. The project(s) are not intensive, my...
  4. T

    Question - IDE 75Hz Display Studders When Fps is 60

    Hi there, I have an Acer KG271 monitor that runs at 75Hz. It works fine with everything other than gamemaker. I've played games running at various frames per second with no issue. However, both GMS 1.4 and GMS 2 share a problem; games set to 60 fps (or anywhere from 1 - 143) studder. 144fps...
  5. Pyxus

    Question - IDE [Solved] Weird Sprite Stutter

    For some odd reason all the sprites in my game have this odd stutter and I have no idea why... Im assuming the fault for this issue lies on me, I must have did something along the way and not noticed but I just don't know. https://i.imgur.com/Zm6B1za.gifv Not sure if it is relevant but I am...
  6. seanm

    GML Camera Lerp isn't actually smooth.

    Hey, it's been a while since I've been on here. I'm back with another issue that most people will likely find to be too small to worry about, but I'm worryin about it. My Problem I'm using lerp to smoothly move my camera to my players position. Super basic camera that everyone does. x +=...
  7. R

    Any sprite I try to draw and move stutters SOLVED in GMS1 how can I do it in GMS2?

    So i've been away from game maker studio for some months I come back want to make a moving background in loop and then is started... 1)I tried using draw_sprite 2)I tried the layer functions 3)I tried the checkboxes on the background layer 4)My interpolation between pixels is unchecked 5)I use...
  8. C

    Legacy GM Screen stutter when moving diagonally.

    So the problem is movement, as seen in the video. I have spent so much time on this problem and cannot find a fix I am satisfied with. I think I understand the issue lies within the fact that when moving diagonally, or at a non-sprint speed in my game, the amount of movement is a non-integer...
  9. D

    Legacy GM Player shift problem while jumping

    Hi everyone, I've recently added a view system in my game (here's the code): //Sets the view borders leftBorderAxis = view_xview + view_hborder; rightBorderAxis = view_xview + view_wview - view_hborder; //Calculates player's relative position to the borders difLeft = spr_player.x -...
  10. NightFrost

    Low resolution games and movement stutter

    When making low resolution games, for example 480 by 270, and blowing them up to fullscreen, it quickly becomes apparent that slowly moving objects have some stutter to them because individual pixels are so large. I've been thinking about solutions to this problem and wondered if anyone has...
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