studio 2

  1. Posho

    GMS 2 [Solved] 3D Projection Error

    Hey, I'm encountering this weird issue with some simple 3D projections. I'm trying to make some sort of prison cell but the floor and ceiling can not be seen unless they are looked at from the inside, this happens despite the walls working just fine. What could be causing this? I am using...
  2. Kyrieru

    Question - Code Various orthographic issues

    Orthographic 3d has some issues... If you attempt to draw with draw_sprite_tiled, it doesn't work. If you attempt to make a background layer tiled (in the room editor), this happens (displays as if there is no background) Yet it can have a background with the same image but stretched...
  3. ConstaChymic

    Question - Code Default vertex & fragment shader when lighting is used?

    Hi. I'm wondering what default glsl scripts are used when you are drawing things in 3d and are using lights. I've been trying to make my own but I cannot for the life of me figure out how to use any of the gl_* variables provided (bar a few such as gl_Fragcoord and gl_Position), as most of my...
  4. N

    Mac OSX Game compiles then freezes for a few minutes

    Short version: I press compile and roughly 20 seconds later the game finishes compiling and launches the game Window. After that, the game freezes for 2 to 3 minutes. The game works fine after the freeze. Additional Info: This is the Mac version I have thousands of assets in my game...
  5. N

    GMS 2 GameMaker Background Layer Unclear...

    I have a background layer called bg_random. But this code: randomize(); var lay_id = layer_get_id("bg_random"); var back_id = layer_background_get_id(lay_id); global.backgr=choose(bg_regular,bg_dark); layer_background_index(back_id, global.backgr); doesn't work. Nor does this work...
  6. F

    GMS 2 path_assign(mypath,path) not functioning, help please anyone?

    Obj_jack_Oshimatao_prop1: Create event: audio_play_sound(mus_music_normal,100,1) mypath =path_add() path_assign(mypath,pat_path_required) path_speed =8 path_completed =0 image_index =0 sprite_index =spr_jack_oshimatao_walking_south_east image_speed =4 alarm[0]=4 Alarm 0 event: if direction ==...
  7. F

    GMS 2 Using move_towards_point(x,y,speed) to make a path not functioning properly

    step event for Obj_cutscene_prop1: If !place_meeting(Obj_trigger1.x,Obj_trigger1.y,Obj_cutscene_prop1) { move_towards_point(Obj_trigger1.x,Obj_trigger1.y,4) sprite_index =spr_jack_oshimatao_walking_south_east image_speed =4 } If place_meeting(Obj_trigger1.x,Obj_trigger1.y,Obj_cutscene_prop1) {...
  8. F

    GMS 2 Speeding up typewriter text effect only when key is pressed

    Here’s my draw event code draw_sprite(self.x+4,self.y+4,spr_message_box) If !keyboard_check_pressed(vk_space) { draw_text(x,y,draw_copy_string(sentences,1,index)) // 1 is how many characters a second are typed } If keyboard_check_pressed(vk_space) {...
  9. F

     I was just wondering about the resource tree...

    how many resources are the maximum limit for objects and sprites? Because my game I am making will need lots of them, since it’s a rpg.
  10. L

    HTML5 Highscore store online in table, how?

    I have created the highscore table in a mysql database. How can I use this in my Gamemaker studio 2 game? Please explain me in detail where and what I have to do within Gamemaker. It should work in Gamemaker studio 2!
  11. A

    iOS Cannot Find Device, IOS, (Solved)

    Hi, Ive been troubleshooting this issue for about a day now and can get nothing to work. I'm using Game Maker Studio 2. Gamemaker is able to connect to my mac but it says no devices are found when I try to detect for my iPhone 7 plugged into my mac. Does anyone know why it wont find my plugged...
  12. Gamerev147

    Game Maker Studio 2 - Colorize Sprite?

    I wasn't sure where to put this thread. In Studio 1.4 there was an option when editing a sprite to "Colorize" the sprite. It would change the hue of the sprite. Is there any way to do this in Studio 2?
  13. F

    Windows Is there a possibility to use the same project in more than one pc?

    I mean can i use it like the documents on Google drive, where 2 or more people can work in the same thing ? it doesn't have to be the same file, but the same project yes. I need it because me and a friend of mine want to make a game for a school project, and i guess it would be great if there is...
  14. D

    GMS 2 Falling objects in GameMaker Studio 2

    Hi I am trying to create a game where objects randomly fall from the top of the screen so that they can then be collected by the player. The only tutorials I can find are for the previous version 1.4 and the code doesn't work. Would anyone know how to do this in the new version? Any help would...
  15. K

    Discussion GM Studio 1.4 or 2?

    So I'm a somewhat long-time user of GM: Studio 1 and it's grown a bit close to my heart, but I've heard many a good thing about 2, plus that's what all the tutorial creators are using now. I own the license for Studio 1 but I don't have enough money for 2, so I ask you people this: what would be...
  16. Erayd

    Android Android Test without Module

    Is it at all possible to test my android games without purchasing the android module first? I'm asking because the old Game Maker Studio version allowed that, so I have been able to work on my game in that environment. Now having studio 2, I don't seem to have that luxury. Does anyone know if...
  17. ConstaChymic

    GMS 2 Compile as standalone exe in Studio 2?

    Hi! I'm trying to compile my game as a standalone exe file in Gamemaker Studio 2, however due to the relative newness of the engine I can't find anything on doing this. Is this possible in studio 2? Because I'm using some extensions and included files and it's really important to me that I can...
  18. M

    Drag And Drop Global variables in rooms

    Hi, I have a problem, I want to put the ultimate score in another room which is the room of game over, but I can`t do it, I tried to do it with a global variable but it`s always on 0 at the game over room. Any advice? I`m using Game Maker 2 and drag and drop.
  19. R

    Question - IDE About buying GameMaker Studio 2

    Hi guys. I'm new here, and I have a couple of questions before I buy GameMaker Studio 2. If I buy it on Steam, do I have to open Steam every time I want to use GameMaker, or can I easily access it on my desktop? Will an export module for Android be included, or do I (like with GMS1.4) have to...
  20. S

    Question - IDE Upgrade pricing and Steam

    Apologies if this has been covered elsewhere, I can't find a definitive answer. Priced in Sterling, it looks as though Studio 2 upgrades are slightly cheeper bought through Steam than they are directly from YYG. If I buy an upgrade on Steam, will I also be able to access direct download from my...