strategy

  1. James222

     3D RTS HALO Fan Game: UNSC VS COVENANT

    Hey guys so most of my game maker life from 2008 to now has been starting and never finishing RTS games. so a little while back i spent a good 2 months making what would be my ultimate RTS engine. So far it has Full 3D, full online and lan multiplayer allowing all the multiplayer functionality...
  2. FrostyCat

    Free GMTactician Collection: Minimax Devkit

    GMTactician Collection: Minimax Devkit Easy turn-based AI for GMS 2.3+ Overview This library provides a basic framework for implementing the Minimax algorithm. Both synchronous and asynchronous evaluation are supported, and you can develop a basic AI off the rules of the game plus a numeric...
  3. FrostyCat

    Free GMTactician Collection: MCTS Devkit

    GMTactician Collection: MCTS Devkit Easy turn-based AI for GMS 2.3+ Overview This library provides a basic framework for implementing the Monte Carlo Tree Search (MCTS) algorithm. Both synchronous and asynchronous evaluation are supported, and you can develop a basic AI off little more than...
  4. angelwire

    Asset - Project AI with Tic-Tac-Toe - A stylized Tic-Tac-Toe game with an introduction to Artificial Intelligence

    Marketplace link: AI with Tic-Tac-Toe Price: $8.99 Windows executable demo: Download This is a project for beginner to intermediate GML programmers who are interested in Artificial Intelligence or a turn-based game such as Tic-Tac-Toe. What you get: A well documented implementation of 4...
  5. Adrien Dittrick

    HTML5 Universal Thief - a game where you can STEAL EVERYTHING

    Itch: https://adriendittrick.itch.io/universal-thief Newgrounds: https://gamejolt.com/games/jamquest1/272688 Gamejolt: https://gamejolt.com/games/jamquest1/272688 What is this? Universal Thief was made in only 48 hours for the GMTK game jam 2020, and got 27th place! The theme was "Out of...
  6. Y

    Windows Clarrot's Invasion

    https://gamejolt.com/games/clarrot/520537 So I partnered with a new friend to challenge ourselves to make a game in 1 week or less. And well, today is day 7, which we decided was release date. There were challenges in that we both have mental health issues to confront with programming and/or...
  7. kroart

    Released Battle for Hexagon - simple abstract strategy [Android/iOS]

    Battle for Hexagon - it's an abstract logical turn-based strategy game. It has simple rules but still provides you a strategic challenge. You can play with an AI or online with other players. Key features: Simple rules Clear visual style Random map generator Multiplayer battles Different game...
  8. J

    HTML5 Cellular Tower Defense RTS

    You defend your nucleus against bacterial invasion Play Now: https://www.kongregate.com/games/jozgames/cellular-tower-defense-rts Patreon: https://www.patreon.com/useyourheaddev More games: https://store.steampowered.com/bundle/8484/Use_Your_Head__Bundle/
  9. James222

    Windows 3D Command and Conquer: Generals *Remake Game Maker Studio 1.4*

    Hey guys, So I just started a new project recently. So my last game was the halo CE remake, and now I have a new idea for a remake in mind. The game I grew up playing.... The legendary RTS game from 2003.... Command And Conquer: Generals :) Just got path finding and the 3d environment so far...
  10. M

    Demo Risen Kingdom [Survival RTS / Demo available]

    Risen Kingdom is a real-time strategy game with building and settlement management mechanics. The game is set in a medieval fantasy world years after a great Kingdom has been overrun by hordes of the undead. Now, the bravest warriors are going on a campaign to claim back the land once lost by...
  11. M

    Abstract

    Is there a way to declare abstract variables for strategy pattern use in superclass objects? I'm working on a version of pac man, and I want to have a strategy pattern for ghost AI, but I need to be able to declare an abstract variable to later be assigned a specific targeting method in the...
  12. mrredleg0

    Blocks Keep. (Early development devlog)

    Hey everyone! Blocks keep is a fast paced action platformer strategy defense game I am developing in Gamemaker Studio 2. You play as a noble knight who has to build a fort to defend himself from waves of enemies. Check out the devlog on itch.io! https://mad-monkey-games.itch.io/blocks-keep
  13. mrredleg0

    Blocks Keep. (Early development devlog)

    Hey everyone! Blocks keep is a fast paced action platformer strategy defense game I am developing in Gamemaker Studio 2. You play as a noble knight who has to build a fort to defend himself from waves of enemies. Screenshot: Check out the devlog on itch.io...
  14. Elgarion

    Demo Enlighter demo is complete & out

    Hi friends ! Let me introduce my game : Enlighter is a 2D puzzle-tactical game. It features a single player campaign, a skirmish mode and some cool local 'player versus player' mode. Release date to be determined ; this is an early demo of this game. The demo can be downloaded here The...
  15. Custom-Games.com

    Demo Rising Lords : Medieval Turnbased Strategy Game (Multiplayer/Singleplayer)

    Hi everyone :) we have been working on Rising Lords for years already, time to give you people the chance to have a look and hopefully have fun with it! For us of course the chance to get valuable feedback and bug/crash reports. Here is a current demo: http://bit.ly/RisingLords (see below the...
  16. Alivesoft

    Windows Animal Quest - Action Strategy

    Name: Animal Quest - Forest Survival Genre: Action Strategy Adventure Platform: Windows PC and HTML5 Current State: Beta Version 0.970 [Updated] Release Target Date: October 2020 Publisher: Alivesoft Game Design: Bill Dedes Download latest Windows executable (zipped) Play the HTML5 demo...
  17. M

    Problem with one type of enemy object attacking both player objects + other type of enemy objects

    So in my strategy game, there's player units and then there's computer player units. There is also a third party, namely wildlife enemy units, that are also computer controlled and hostile to all (both player AND computer player units). These are supposed to attack the nearest player OR computer...
  18. ZombieLawyer

    Aye Aye Captain - Pirate Crew Permadeath

    Demo here! Hey everyone, I've been working on a pirate ship crew management game as a hobby for the last year or so. The game has quite a few features (saves to .ini file, several varied rooms/combat situations, etc.) The graphics are from a graphics artist I commissioned. I'm self-taught and...
  19. Jeremy

    Windows RISK - World domination (W.I.P)

    I've been working on a simplified version of Risk for a few days now, to challenge myself; and have already had a lot of fun with it playing a few games with my family! Most notable rule changes: - Cards have been removed. - Players automatically roll with the maximum amount of dice their...
  20. Kezarus

    Distribution Big Marketing Questions (Help o.O)

    Ok, where should I start? I am trying to answer some marketing questions and I have no idea where to start in some of them. I am a programmer and I am planning a release on July and preparing other games to start production. So, these are the questions: Competitors: ok, I think I can get the...
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