stop animation

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    GML SOLVED! How do I make a sprite stop animating at a certain subimage?

    I SOLVEDIT! change this //hold last frame if (image_index==5) { image_speed=0; } to this //hold last frame if (image_index>=5 &&& <6) { image_speed=0; } apparently image index returns a real number, not an integer __________________________________ Hi all. Im using script-states (which are...
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