step events

  1. T

    Legacy GM How to make an alarm that starts & loops in the step event ?

    I'm making an enemy object where the enemy will go on a specific path to patrol.Then he will stop at a certain point to look around for the player. I planned to make him change his sprite direction every 2 seconds(Enemies vision's for another day)but i seems to stuck here.I want the alarm to...
  2. jana

    [SOLVED] Timing of step and collision events

    Do all of the step events happen before the collision events? In the manual at https://docs.yoyogames.com/source/dadiospice/000_using%20gamemaker/events/index.html The overall event order is shown as: create destroy alarm step collision keyboard mouse other events draw asynchonous events and...
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