1. Dwighty4000

    GMS 2 How works the Steam Archivments

    I tried a lot but I can not get any achievements on Steam in my game. I wrote this keyboard_check function, which also worked when I swapped the Archivment command with a sound effect that should be played as soon as I press the "O" key. To test whether the function is called at all and even...
  2. MrDave

    Steam UNDERCREWED: 1-4 player online cooperative spaceship commanding game.

    In Undercrewed you and your friends control the same spaceship by running around and activating parts. It can be played local and online 1 to 4 players. Work together to build a ship that can get through the many ordeals you will experience. You are the last 4 survivors on your...
  3. O

    Question - Code Writing a patch & how to check for updates (if on steam)

    So, a bunch of TOTALLY novice queries here! 1) How do you write a patch for your game? Since it's all bundled in one exe... how do you fix a faulty code line? How would you apply a patch? 2) Assuming your game is on steam: how to make the game check for updates whenever you launch it? Would...
  4. JapanGamer29

    Steam Steam Leaderboard with non-roman names

    My game on Steam, Shisensho Solitaire, has a built-in Leaderboard that pulls data from Steam Leaderboards. My problem is that players with names in Japanese or Chinese don't show up on my leaderboard, presumably because I don't have the fonts for them. I'm currently using a Verdana font. Not...
  5. Carcophan

    Question - IDE Steam being down leads to GMS2 not being available??

    Hello everyone. I purchased and installed GMS2 Mobile from Steam, and am now looking for an 'offline' version. I had an issue the other day where (i think) that Steam crashed and because Steam wouldn't load, GMS2 would not load. I thought this would be resolved by downloading a second copy...
  6. Goldoche

    Steam Type Knight has released!

    Type Knight is a short atmospheric typing game. Type as fast as you can on your keyboard to survive. Discover what lies at the end of the cemetery at the cost of your life. Available now on Steam and! TRAILER FEATURES Dynamic Weather: During the game, fog, wind, rain and lightning...
  7. JapanGamer29

    Steam Shisensho Solitaire

    Hi everybody. I finished and launched my first game on Steam. I made it in GMS2 Desktop (Steam version), and it took me about three months to complete. It's based on the classic Japanese game, Shisensho. Unlike Mahjong Solitaire, pairs of tiles can only be matched by a single line with no more...
  8. FoxyOfJungle

    Is Steam's license permanent?

    Hello, I would like to know if the license for Game Maker Studio 2 purchased from Steam is permanent? Can I receive new updates with this license? It's worth buying a "bundle" of Desktop+Mobile+HTML5? Thank you :)
  9. J

    SDK Explanation?

    Hello, I’m new to GMS2 and have recently learned about SDKs. I’m a little confused about what they are and why they’re needed... Are they only necessary for publishing? Do you need to download an SDK before making a game or can you do it after when you’re ready to export? Edit: I am interested...
  10. NazGhuL

    Steam local multiplayer in online mode

    From this article: Imporant part: Total pleasure to hear! That would be very very cool. complete article:
  11. MilesThatch

    Distribution Online co-op without networking?

    Good day, everyone. So steam just dropped something interesting and I wanted to talk about the possibilities this could open up. Especially if other distribution platforms follow suit. This could potentially save tons of labor but for now, if this works, this would lock you to steam platform...
  12. Dwighty4000

    Steam How to run and connect your game with Steam?

    should I export my game as setup or as zip. if I want to upload it on Steam? And how do my Game connect with the steam function's? how should steam know if the Player should got know a archievment ? I know about the code command: "steam_get_achievement". But how should this commandline connect...
  13. Leif

    Discussion Launch GMS2 without Steam

    Good day. I purschased GMS2 via Steam. For the moment ( 28/09/2019 23:53 ) Steam is down, so I can not work with GMS How cam I make my GMS work without a Steam ?
  14. Sak_

    Mac OSX Trouble Distributing game to Mac

    Hello I made a Mac version for my Gamemaker Studio game(Farjob) as a .app and uploaded it to Steam. I tried installing it from Steam onto my personal Mac(that I've been testing the game from) and it ran fine for me. However, I asked someone else to test it on their mac and they got this error...
  15. KPJ

    Steam Steam Developer Account Question

    Hey everyone! I have a question about publishing your game on Steam. At the moment, I am too young to have my own Steam account, so I use the Steam account of someone older. My question is, can I publish a game on Steam on the older persons account for now, and somehow move the game over to my...
  16. K

    Windows Can I share my copy of GameMaker Studio 2 on Steam with my friends?

    And also, how can we work together on a singe project at the same time?
  17. Brodie

    Steam There Will Be Ink - Out Now On Steam Early Access!

    Hey there folks! My first commercial release, There Will Be Ink, is now out on Steam Early Access! Check out the EA release trailer here: TWBI seeks to emulate battles between stick figure armies doodled on a lined paper notepad, just like you used to draw in class instead of paying...
  18. mikix

    Asset - Project Selling project and migrating to your Steamworks account

    NOT SELLING ANYMORE! I've spent $1000 on it and a lot of time. I'm willing to sell this for $1500 including things that have not yet been added to the project. Includes: 1 high res room image. Custom made pixel art for you to make rooms with and download the surface (room image) to...
  19. Le Slo

    Steam Game not running

    Hey, So I've been trying to upload my to Steam and after some attempts and some small victories, I'm in a dead end, not finding anything on google, steam or yoyo documentation. I have achieved to upload the game to steam following this two tutorials: (specially this one because I use GMS2)...
  20. TheCheeseMaster

    Mac OSX My Road to a Mac Port is Filled With Roadblocks

    Hi everyone, I'm in the process of releasing my first game on Steam and am in "super learning mode". I've been trying to figure out Steamworks, SDK, and just generally how to get my game on the platform. Now, I've made some progress in those departments, however now I'm attempting to create...