1. JapanGamer29

    Steam Need a Steam API call that counts total leaderboard entries

    Hi. The Steam API has the following function: int GetLeaderboardEntryCount( SteamLeaderboard_t hSteamLeaderboard ); ( ) But there doesn't appear to be an equivalent API call in GameMaker. I'd like to be able to...
  2. Baseline Games

    Steam After 3 years of development my game Nira finally launched in Steam Early Access!

    Hey everyone! Today, after 3 years of development, my survival exploration game Nira finally launched in Steam Early Access. Nira is a fast-paced survival exploration game. Explore endless procedurally generated worlds and gather resources to survive. Build a base and a farm, go fishing, cook...
  3. bocoboc

    Steam Steam Cloud Synchronization

    Hello, I'm currently trying to implement steam cloud to my game but I ran into a problem. I decided to use Cloud API and all my writings to server are fine, but steam only downloads these files to its own "userdata" folder and not where they should be. Is this how it suppose to be? Neither GMS...
  4. R

    Steam Workshop file system??

    Hi all so at the moment I am having major issues with getting steam workshop to work with my game. So I have everything setup how it should in Steamworks, I have looked on as much forums that I can find and I can't get my game to upload anything to the workshop. So here is my code as it stands...
  5. E

    Steam Reinstall after clean formatting the same pc

    Hello, I bought license from steam. And there writes that you have 3 install rights. My question is, if I make clean installation to my pc, format everything and reinstall again. Will my 3 rights be 2? Thank you.
  6. C

    Steam NEED HELP! "The directory name is invalid (0x10B)" Cannot run game on steam.

    Hey guys, I'm trying to get my game to run on steam but every time I install to play it comes up with the error "failed to start process , The directory name is invalid (0x10B)". the appbuild and depotbuild are correct, it all connects to steamworks correctly, the build is set to default and the...
  7. fireday2

    GMS2 and steam Proton

    Hello all There is steam Proton. Which give possibility to run MS Windows software on Linux. Proton is based on wine. And the Proton already included in steam, you just enable it and then you can run the windows games/soft on your linux. But there is a problem - not all soft can be launched and...
  8. Dwighty4000

    Windows What is YYC and VM? And what did I wrong in my case?

    I have put the code in the place in the YYGML.h file as indicated. Then I pressed: "Delete Asset Chache" in "General Settings" -> "paths". Then I saved and ran the application with F5, then saved again with: "Ctrl + S" and exported. When exporting, however, the specified additional files were...
  9. Kezarus

    Deny new GMS updates (Steam version)

    Hi all! I am starting a new project and would like to have the current GM Studio version throughtout the development phase. I have the Steam version of it. How can I avoid new updates and keep the current version? Thanks! =]
  10. Dwighty4000

    GMS 2 What is wrong with the Steam Screenshot fuction?

    When I didn't know I pinned the ID from the Steam page in Gamemaker Studio to my game to unlock achievements etc. Everything still worked independently and I was able to take screenshots in my game without programming a specific function for it in GMS2 in my code. But since I inserted the Steam...
  11. N

    Buy from steam or website

    So I'm curious what is the difference from the steam version and the version from the website? And where should i buy it?
  12. Nodamex

    Steam Lufulus' Creatures (Action RPG)

    Lufulus' Creatures is my second long-term game project. It is a top-down RPG. The game is now on Steam Early Access. I really want to read your ideas about the game. You may also send me message if you need a key to test the game. Get it on Steam...
  13. Dwighty4000

    GMS 2 Why do the steam commands don't work on me?

    No matter what Steam command I execute in the code. the function block is always ignored later when I run the game on steam! My Steam achievements are online on steam see screenshots: if (!steam_get_achievement("find_the_exit")) {...
  14. JapanGamer29

    GMS 2 "steam_activate_overlay_store" Opens DLC Page

    Hi everyone. I have a game on Steam which I launched last October. Right now I'm experimenting with adding a demo and have included an in-game button to launch the Steam store page. The problem is, "steam_activate_overlay_store" with the correct app ID opens the DLC page for my game instead of...
  15. M

    Demo Risen Kingdom [Survival RTS / Demo available]

    Risen Kingdom is a real-time strategy game with building and settlement management mechanics. The game is set in a medieval fantasy world years after a great Kingdom has been overrun by hordes of the undead. Now, the bravest warriors are going on a campaign to claim back the land once lost by...
  16. rogonow

     Broken hyperlink

    I was reading about how to publish a game on Steam, and i found next broken link: I found it at at Steam...
  17. Cyranh

    GMS 2 Embedding a Google form inside my game

    Hi everyone, I just made a Google form to collect player feedback and for them to report bugs and crashes. It's embedded on my website through the html embed URL. Would it be possible to somehow embed such a form into the game so people can give feedback without even leaving the game? That...
  18. Zuurix

    Linux Game doesn't launch when uploaded to Steam, needs libraries [Solved]

    Hey, can someone GameMaker + Linux + Steamworks savvy help me figure out what to do? I'm trying to upload Linux build and it's not going well, supposedly Steam uses "outdated libraries", whatever that means... I use Xubuntu virtual machine, created following a guide, and the game seems to work...
  19. Fredrik

    Steam Moor - First Person dungeon crawler

    A first person roguelite dungeon crawler Released on Steam 20th of december 2019 Website Greenlight Previous forum tread Second forum tread First forum tread Hey! Since Moor's release in december 2019 it has had several patches which has improved the game alot! Moor is currently in...
  20. FredFredrickson

    Mac OSX [SOLVED] Steam not able to initialize on macOS

    I wanted to push a small bug fix out for Fatty Rabbit Hole on Steam, where I have versions of the game for Windows, macOS, and Ubuntu. Just a little backstory: as some of you are aware, a lot has changed for macOS exports since the last time I've compiled this game, with the introduction of...