steam api

  1. Yizzard

    Steam Publishing Problems to Steam

    So I'm currently trying to build my game to Steam, but I am just completely unable to do so for some reason. I have a SteamWorks all set up and have completed every item on the checklist other than the submit build. I have been following the official tutorial on...
  2. Scienitive

    Steam Steam API Setup

    Hi I am currently making a game on GMS2. I wanted to setup steam achievements and that stuff before applying to steamworks. * I downloaded the supported version of SteamWorks SDK which is version 142. * I setup the SDK location on GMS 2. (Preferences > Platform Settings > Steam) * I checked...
  3. G

    Steam Steam API issues when getting/setting global stats

    Hi, as the title says I am trying to implement global statistics on my already released game. I have already set up regular stats and achievements, but now I want to track how many times across all the players certain actions have been done. I've seen on the Steamworks stats page that you can...
  4. KyleRansford

    SOLVED steam_send_screenshot() is not uploading screenshots to Steam

    The steam_send_screenshot() is not uploading screenshots to Steam. The screenshot function works, since it saves the screenshots on my PC. I just don't see them in the Community section or the Screenshots section on my Steam profile. I'm logged in to Steam on my PC and the overlay shows up on...
  5. meltypixel

    GMS 2.3+ GMS 2.3 fails to find steam_api.dll (possible config bug?)

    I'm currently prepping my game for a steam release. On an old 2.25 backup, GMS has no issues with initializing steam and popping up the overlay. With all the exact same settings, however, GMS 2.3 gives me these errors in the output log: steamfile:X:\windows/steam_appid.txt Steam_Init ERROR...
  6. A

    Steam Steam not initalizing on Mac OS

    Trying to get my steam build for OSX mac to work. I'm seeing this error in the console. Failed to copy Steam DLL - '/Users/arichardson/Documents/Development/space-game/sdk/redistributable_bin/osx32/libsteam_api.dylib' - SDK not installed properly? followed by a sting of attempts to access this...
  7. CreativeBand124

    Steam Achievements

    Hello everyone! I was able to successfully activate the following commands: if keyboard_check(ord("L")) { draw_text_color(100,80,"Debug",c_green,c_green,c_green,c_green,1) var t = steam_get_app_id(); draw_text_color(100,100,"App ID...
  8. CreativeBand124

    Steam Steam Commands

    Hello! I'm having trouble using the steam commands ... Can anyone tell me why on Game Maker Studio 2 when I call this script every time after i kills NPC /// Achievements for killing if steam_initialised(){ switch(global.kills) { case 15: if !steam_get_achievement("total_kills")...
  9. bocoboc

    Steam Steam Cloud Synchronization

    Hello, I'm currently trying to implement steam cloud to my game but I ran into a problem. I decided to use Cloud API and all my writings to server are fine, but steam only downloads these files to its own "userdata" folder and not where they should be. Is this how it suppose to be? Neither GMS...
  10. Dwighty4000

    GMS 2 What is wrong with the Steam Screenshot fuction?

    When I didn't know I pinned the ID from the Steam page in Gamemaker Studio to my game to unlock achievements etc. Everything still worked independently and I was able to take screenshots in my game without programming a specific function for it in GMS2 in my code. But since I inserted the Steam...
  11. Dwighty4000

    GMS 2 Why do the steam commands don't work on me?

    No matter what Steam command I execute in the code. the function block is always ignored later when I run the game on steam! My Steam achievements are online on steam see screenshots: if (!steam_get_achievement("find_the_exit")) {...
  12. W

    Steam remote play

    Hi all, I’m in the process of applying the steam sdk to my game and I noticed that we are advised to use version 1.42. Recently steam announced with their latest sdk that remote play is now possible. My game features split screen and I was always disappointed that I couldn’t figure out how to...
  13. FredFredrickson

    Mac OSX [SOLVED] Steam not able to initialize on macOS

    I wanted to push a small bug fix out for Fatty Rabbit Hole on Steam, where I have versions of the game for Windows, macOS, and Ubuntu. Just a little backstory: as some of you are aware, a lot has changed for macOS exports since the last time I've compiled this game, with the introduction of...
  14. Dwighty4000

    Steam How to run and connect your game with Steam?

    should I export my game as setup or as zip. if I want to upload it on Steam? And how do my Game connect with the steam function's? how should steam know if the Player should got know a archievment ? I know about the code command: "steam_get_achievement". But how should this commandline connect...
  15. Jochum

    Steam Check if player is in Steam group

    Hi everyone, I'm searching for a way to check if a player is member of a Steam group, with just Gamemaker's Steam API I can't find a solution. Do you guys have any tips for this? Kind regards,
  16. Roastedzerg

    Question - IDE Game crashes on startup with steam API enabled GMS2

    I am trying to add steam achievements to our game but when i checked the box for Steam through game maker preferences, set the SDK path, and typed the correct steam app ID, then compiled the game into an EXE the game now crashes before it starts. To clarify, our game Killer Clowns is already on...
  17. Roastedzerg

    GMS 2 Game crashes on startup with steam API enabled GMS2

    I am trying to add steam achievements to our game but when i checked the box for Steam through game maker preferences, set the SDK path, and typed the correct steam app ID, then compiled the game into an EXE the game now crashes before it starts. To clarify, our game Killer Clowns is already on...
  18. S

    Steam API Achievements don't work

    Hey, I can't find anything on the internet so I'll just try it here. I want to enable steam achievements for my game. - My game is on steam (But not buyable) - Steam sdk is set up in game maker - Steam is enabled and I entered the app ID I have an achievement set up and tried to call this...
  19. Thomas N

    GMS 2 Steam Leaderboards - Optional Data

    Hello, I'm using Steam Leaderboards in my project. The Steam web page says: I would like to use the optional int32s/data but could not find a way to upload it. It seems not possible with the two available upload functions ... and might be impossible at all with GML?
  20. Daniel Mallett

    Steam own dlc on steam

    I understand that there is a function called steam_user_owns_dlc. In short how do I check a user that is not me (the current user) for the same thing?
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